I think if there is a way to make flight cheracteristics more realistic across the board it should be implemented. I would like to see deadly results from poor reentry angles as well. I think a major draw to ksp for me was that it offered an educational challenge that few games can replicate. You have to learn to play the game, its great. On that note, I say make it harder, bring on the challenge. This community wouldnt exist if the game wasnt challenging people to the point of having to research and discuss with other players. I think more accurate aerodynamics would be a welcome addition to the game. But it would have to come with some new stock parts (fairings of all sizes and shapes). If you cant launch your rediculously shaped rocket all at once, assemble the damn thing in orbit with multiple launches and dockings. It adds to the challenge.