Kairu
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[Collection] Kosmos Spacecraft Design Bureau (SSPP 4.1 6/12/12)
Kairu replied to Normak's topic in KSP1 Mod Releases
First of all - some thermal insulation. Then... In fact, there are a lot of stuff on the surface of the Russian space stations modules. So I think no matter what else will be added - will not be worse. -
[Collection] Kosmos Spacecraft Design Bureau (SSPP 4.1 6/12/12)
Kairu replied to Normak's topic in KSP1 Mod Releases
I just discovered a huge loss! Where did that little Angara winglet go? -
[Collection] Kosmos Spacecraft Design Bureau (SSPP 4.1 6/12/12)
Kairu replied to Normak's topic in KSP1 Mod Releases
If you\'re going to overhaul radiator and RSC tank with radiator, it seems to me that the best way is to make the surface of the radiators (both individual and on the tank) smooth, without ridges; that is it is not necessary to choose two parts just in the form as they are now - it is better to make them even simpler. If you then add the correct normal maps, the radiators will look almost like the real ones. But still I think in addition it is worth to keep TKS RCS tank. -
[Collection] Kosmos Spacecraft Design Bureau (SSPP 4.1 6/12/12)
Kairu replied to Normak's topic in KSP1 Mod Releases
Quick check of the new version showed that radiator panels turn to the star, not away from it, and RD-0124 still has only three exhaust jet streams. Also I can not attach one LK fuel or RSC tank to another. How can this be done? -
[Collection] Kosmos Spacecraft Design Bureau (SSPP 4.1 6/12/12)
Kairu replied to Normak's topic in KSP1 Mod Releases
Indeed. But also on real VA its RCS became active only after the separation of the capsule. Unfortunately in KSP you can\'t do this. Once I asked r4m0n to include the ability to do it in his plugin, but he felt that it was not necessary. I don\'t think there is a need to carry out such measures. You already chose the size very well. In addition, you\'ll have to redo almost all parts of the Angara-pack too. -
[Collection] Kosmos Spacecraft Design Bureau (SSPP 4.1 6/12/12)
Kairu replied to Normak's topic in KSP1 Mod Releases
For example TKS configuration. It has 4 RCS blocks on the main body and 4 excess thruster blocks in the capsule. And there is no way to use only main thrusters, RCS on VA can\'t be exclusively turned off. Fot myself I can change the part type of the VA RCS for strut or something else, that\'s not a problem. I just think in this case it would be handier to use one part instead of six, that\'s all -
[Collection] Kosmos Spacecraft Design Bureau (SSPP 4.1 6/12/12)
Kairu replied to Normak's topic in KSP1 Mod Releases
CBBP, if you\'re going to somehow remake VA, can you make a decoupler-type part, that can be used instead of VA upper decoupler, RCS tank and thrusters to build VA? I thought about it after the first release; sometimes it is unnecessarily to have RCS on VA. -
[Collection] Kosmos Spacecraft Design Bureau (SSPP 4.1 6/12/12)
Kairu replied to Normak's topic in KSP1 Mod Releases
What exactly do you want to know? TKS is a well-known spacecraft, so a lot of information is available about it. But for me the most difficult is to find the info in English So if there are specific questions it will be easier to answer (and I\'m sure the answers will be). -
[Collection] Kosmos Spacecraft Design Bureau (SSPP 4.1 6/12/12)
Kairu replied to Normak's topic in KSP1 Mod Releases
If you mean pictures from my 688\'th reply - it is only a concept, so there is no detailed information. I think that TKS VA is quite enough. But if you want to add another capsule, the best candidate is PPTS, which was chosen to replace Soyuz (http://www.russianspaceweb.com/acts.html): I like new RCS thrusters! I hope that a smaller version of RD-0146 will remain in the pack (along with the possibility to attach more than one to KVTK). Like another modification or something. That one was very good too (and not so big - it is also important ). -
[Collection] Kosmos Spacecraft Design Bureau (SSPP 4.1 6/12/12)
Kairu replied to Normak's topic in KSP1 Mod Releases
RKK Energia had been developing project of LEK direct-scheme lander. Only a few pictures are in the net. But I managed to find screenshots of the model for Orbiter (unfortunately, it seems that this project is abandoned): -
[Collection] Kosmos Spacecraft Design Bureau (SSPP 4.1 6/12/12)
Kairu replied to Normak's topic in KSP1 Mod Releases
Manned lunar complex proposed by Khrunichev Space Center: -
[Collection] Kosmos Spacecraft Design Bureau (SSPP 4.1 6/12/12)
Kairu replied to Normak's topic in KSP1 Mod Releases
One more problem in 0.15 - it is impossible to attach engine shrouds to engines. -
[Collection] Kosmos Spacecraft Design Bureau (SSPP 4.1 6/12/12)
Kairu replied to Normak's topic in KSP1 Mod Releases
I noticed that RD-0124 is too big compared to other parts of Angara. In reality its diameter is slightly less than the diameter of URM. So I have a little suggestion: -
[Collection] Kosmos Spacecraft Design Bureau (SSPP 4.1 6/12/12)
Kairu replied to Normak's topic in KSP1 Mod Releases
15D13: -
[Collection] Kosmos Spacecraft Design Bureau (SSPP 4.1 6/12/12)
Kairu replied to Normak's topic in KSP1 Mod Releases
I believe that LK-700 is more suitable for this pack. Direct-landing scheme, and it was designed by the same company as TKS and Almaz. But for now the question is only about a landing engine, and that one from LK is good too. (And I actually can not find a single picture of LK-700 landing engine).