-
Posts
21 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Bug Reports
Posts posted by Astronaut224
-
-
Thank you Snjo and HoY for releasing come of the source code for inventory and the runway, gas station, and whale skeleton models. Hopefully I can make some adjustments to get some of the incomplete inventory items to work, they would be fun to play around with and add on to.
-
Sadly since Razchek has gone the work on the plugin side of this pack hasn't gone any further.
I do hope I am not being difficult, but could you release what was finished, the ability to hold basic items, the earlier jet-pack models, the unfinished control center, Admiral Kerman, the kraken skeleton, these would be real cool to have, I am a very basic programmer and 3d modeler. If possible it would be real cool. You never know, someone else could finish the project
-
My ship, the Spirit of Laythe has been canceled, so if anyone wants to inherit the name for their vessel... Feel Free!
-
Ohh, the joys of space dominance!!!
Ohh, the joys of intergalactic dominance!!!
-
The "Spirit of Laythe" will be a carrier type ship that will be slightly smaller yet more maneuverable than the Spirit of Kerbin. It will look similar, but different. I should be almost complete by later tomorrow. I will post a pic then (as I haven't started yet).
Astronaut224
-
Actually, the battlecriuser was modified so it has extra fuel and space for 2 mosquito fighters in the solid rocket missile area.
-
Working on a K.S.S. Spirit of Laythe... What do you think of the name?
-
I made a flying shade, is that a bad thing
Also a small fighter...
Shade docked to a modified battlecriuser
If you want crafts leave a comment asking for them.
Astronaut224
-
-
-
Is this mod going to continue???
No one is commenting or posting links....
-
Well, that didn't work...
-
Check out the games O.K. ASCII Art
*******************************************
__ ___ ______ ______
/ / / / / __ \ / _ \
/ / / / / / |_| / / | |
/ // / | |___ / /_/ /
/ / \___ \ / ____ /
/ /| | ___ \ | / /
/ / | | \ \_/ / / /
/__/ |__| \_____/ /___/
*******************************************
-
343. (The halo number) When my spaceplane gets to a certan altitude the engine bugs and stops working, Please fix this....
Astronaut224
-
Cool, Nice find
Astronaut224
-
Personally,
I would go find Bill Kerman (My kerbal HERO!!!),
and build a awe inspiring rocket for him...
Seriously though,
Kerbals would meet us first. THANKS TO OBAMA (sorry to all you Obama lovers out there)
we would never meet them. Jeb would enter the soler system on "Intersolar 1" and make a emergancy landing
on a planet called "Erhf" wait no, "Earf", no not it either, lets just say "Erth".
then a KSP player would find the smoking Mk-1 capsule and say "I must be dreaming".
Then Jeb would open the hatch. "O.K. now I'm dead and in heavan."
Jeb, "Hey, wazzup." ,"Would you Happen to have a old solid rocket booster around???"
Baffled you look around...
THE REST IS UP TO YOU
Astronaut224
-
Wow, soo many cool Pictures!!!
-
Did it work, if not idk how to post pictures
-
Wow!,
That is impressive! will this ever be relesed as a mod?
P.S., Devogen, whare did you get that dome mod?
-
I might be able to help a little. I know how to let wings generate lift, and things such as crew count and fuel usage and storage are nothing for me.
I just need what you have done so far, if you are interested email me here
P.S. I am a wiz with .cfg files... I can control anything from crew to impact tolarence to fuel to lift, including electricity, drag, and auther (you of course)
-
How do you insert IMAGES!
[WIP] KerbolQuest- Jetpacks Beta
in KSP1 Mod Development
Posted
I'll be careful