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Maxander

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Everything posted by Maxander

  1. They give out updates regulary with a considerably high quality compared to many other early access games i have purchased. Unlike most early access the current state at each update could be the last and i would still consider it a great game. Sure its not done, there is faults but in the end they have delivered exactly what the said they would, a work in progress. I will only be disappointed if they say they are done without completing the scope they have planned. Fortunatly so far i seen nothing but they increasing the scope with new features that was not initialy in the plan. The release model with prerelease qa on each update probably take a huge amount of time they could have spent on adding features and parts but i rather have something polished to play with while they work instead of a barely working normal alpha or beta.
  2. I think structural pylons leave nothing once its ejected and the struts points will be gone the next time you load if they were first attached to the ejected piece. I used this to make a space station without all the rcs points needed for docking as they were attached to the pylons and removed when everything was were its supposed to be. Created lots of debrie but got me a really low part and clean station. . Using KAS for cleaning of most the stock radial attached stuff also work.
  3. My first challenge submission so hope i got it right. Much like GM537s attempt but with the philosophy of more stages are better. Total Liquid Fuel 2930 was more then enought to get me out of the Kerbol System 16 stages total. Not sure how to score this one either though.
  4. Get all the science stuff into different action groups then its just a matter of clicking until done. Different Experiments transfer different well so temp readings take a lot less spamming. Still they should probably implement some kind of max transfer limit so you could for example only transfer the 50% total of the science at a point to make it less of a exploit.
  5. I want this to be true. If it takes 13 years with the content we get in each release then i wont complain as long at they can support themself and the game for 13 years with no further income from old players.
  6. To many bits still missing to start locking down features and tweak it to give the challenge needed to make careermode into what i hope is to be a 100 hours+ of fun.
  7. Been lurking this forum for months so will finaly show myself. Just wanted to say hi and tell the people that made this game that they are responsible for countless hours of lost sleep and the life of hundred of brave but very dead Kerbonauts now scattered in a increasingly wider pattern as i refine my rockets to make them fly further before there inevitable doom. Other then that i can only say it was worth every hour and have after many hours made a reasonably impressive station in LKO and sent the first couple of stages for my modular munbase. I even manage to make a encounter with another planet due to science pushing me out out into the deep end and as a bonus got to explore deep space a couple of times. Best value game i ever bought and its not even finished so thank you.
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