Could you please keep the debug mode or some alternative to it, so we can define if the given launchpad is free build enabled or not. It would be useful for reactivating KSC2 for instance, or other scenario related things (like the youtube space race thingy, or semi multiplayer games where everyone has there own main base with free building and others with resource management enabled..). Of course it's possible to hack around it with a resource generator or something, but it'd be nicer if I could make an alternative version of the launchpad with free building enabled, and use that, or the normal one depending on where I plan to deploy the thing. Same for the 200t limit, (not sure if this is active now or not, just saw it mentioned) maybe a warning or an on off in the config, I mean if it collapses on me well I try something different, It does collapses on me on the main launch pad as well anyway.. Good stuff by the way