Firedtm
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Rocketry Enthusiast
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Good Evening follow space nerds. Thought You knew a lot about rockets think again, I would recommend watching "Cosmodrome" on netflix, it talks about the Russian Moon Program, and how just the Rocket Engines was ahead of their time, the rocket may of not worked but just the talk about the engines is fascinating Gas-generator cycle (Open Cycle) this is what most rocket designs are based off of Staged combustion cycle (Closed Cycle) this is what the Russians came up with and if used would of been the most powerful rockets of the 1970's to 1990's Expander cycle (Can be Open or Closed Cycle) most engines was open cycler till the 1990's when the Closed Cycle system was found out Combustion tap-off cycle (Open Cycle) the Turbine feeds off the Combustion Chamber, This is used in the Blue Origin(Amazon) space program Pressure-fed engine (No Cycle) these are what Apollo used to get to the Moon with, on both the Apollo Command/Service Module for the RCS & Service Propulsion System (SPS) engine, and Apollo Lunar Module for RCS, ascent and descent engines. These type of engines are used in most spacecraft as Reaction Control (RCS) and the Orbital Maneuvering (OMS) engines of the Space Shuttle Orbiter
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Hello Follow Space Enthused People Links first too what I am Talking about Space.com News Article Nasa's press statement. and the Last Link is Nasa's Plan I am not only looking forward too Anyone putting their feet on mars. Just with this press statement, I have gotten tons and tons of new idea's for Ship designs, Station designs, and for the first time even Base designs. I am Excited to see what is coming in the Future
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really no other people has seen this?
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was looking at some of the new parts added in the last patch, when I notice that the Thermal Control Systems Large and Medium are both off center when you put them on the side of a tank Any other people notice this ?
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The new "Flea" booster - have you found a use for it?
Firedtm replied to Draconiator's topic in KSP1 Discussion
found it to be really really useful in early game, the thing is a real power house -
Thank you for the answer
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Yes I do see them Yes I did track some of them to see the orbit. Now back to my question for everyone. Have you seen Asteroids near Dres?
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Hello my follow KSP players. With 1.0 I saw in the patch notes Flight: - 'Warp To' action added to orbit context menu. Allows warping to a specific spot along your trajectory. - 'Warp to next morning' button added to KSC toolbar. - Asteroids can now be found orbiting near Dres. - Engine thrust now varies according to Isp and throttle setting, instead of the other way around. I have been playing around in sandbox mode and have yet to see one around there. do they only spawn once a ship gets in to orbit ?
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where is the center of mass ?
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Q&A with a moron (Me) Q. Is KSP dying? A. No Q. than why are people not posting on the forums A. people get bored with forums Q. why don't you post to forums A. half of what i say makes no sense Q. is there any way we can make more people to post on the forums A. no
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I try to play with only a few mods but i will look in to that, its just that tutorial that I linked REALLY help me out, I tried out some of the design stuff and I got a "trainer" type plane do a sub orbit of around 150 km. The feel of being able to do that is beyond great. With some of the design ideas I will try to do something bigger.
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Here's a Link to a Tutorial on Basic and Intermediate Plane Design that I found REALLY usefull
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Update, my first SSTO spaceplane, Going up 1 of the engines cut out due to the setting i had i forgot the solar panels, deorbit burn was done with the RCS, i nailed the landing, no broken parts but grasslands is not the KSP space center
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Thank you for the replies, i will try some of this. i hope to be able to report back soon with good news