Hey guys, I'm using tweakscale 1.43 among many other mods and I'm encountering a major set of annoyances. 1. I tweak an engine in the VAB and everything appears fine and dandy. MechJeb is happy and gives me a sensible TWR for the rescaled engine. All stats are present and correct. I'm using real fuels and all sorts, but it all seems happy. With high hopes I then proceed to the launchpad and the ship loads with the engine visibly rescaled, so far so good. I launch. 30g! The tweaked engine loads in with original (un-tweaked) physics rather than giving me the rescaled physics. The same reversion also occurs if I save a ship and load it back up in the VAB. My gameplay is consequently ruined. In addition, I note that the RO mod has taken to removing engine gimbaling (for me at least). I somewhat fixed this by throwing the Gimbaling config file from SFJBRealEngines into my game folder. But that just won't do. Point of interest, this problem does not occur with the "Little Mother" engine although that's the only exception I've discovered so far. 2. Stack decouplers are totally broken. I spent ages trying to work out why my first and second stage engines were both firing at launch, only to find that none of my decouplers work. I fire the decoupler and the second stage engine base just sticks to the damn thing. So I can't launch anything multi-staged. I note that the decoupler graphic that usually connects the stages and shrouds the rocket engine does not execute when I connect a decoupler. Probably because the game isn't registering the fact I've connected a decoupler. What joy. These problems have rendered my game unplayable. Mod (heavily slimmed down but no fancy config edits outside of Planet Factory): https://www.dropbox.com/lightbox/home/Screenshots Output Log: https://www.dropbox.com/s/dw1wwx358u3agpq/output_log.txt?dl=0 If this is a known issue with a simple fix please, please let me know. If not any thoughts would be be highly appreciated. I've been working forever trying to construct a perfect enhanced realism mod. I've even edited the Planet Factory configs to death to create a sensible solar system and nearby star system on a pass (not an orbit). This is the final hurdle. All I need is Tweakscale to function and these damn decouplers to get their act together so I can finally waste the rest of my life playing KSP. Thanks J