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Tiktaalik

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    Bottle Rocketeer

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  1. Given that both contracts have no time limit, why do they have any fail condition (apart from achieving the other of the two)?
  2. Is it not possible to accomplish the 3 and 4 satellite contracts at the same time? I'm dealing with the issue of when one contract succeeds, the other fails. Given they have no time limit, this doesn't really make sense. Why do they even have failure conditions?
  3. If Mechjeb wants to suddenly change orientation of the craft, going from pro to retrograde for a burn for example, does Mechjeb just increase spin movement toward the desired vector or does it increase half way there and then decrease the next half for finese? Because I've had trouble in the past with craft getting to the desired orientation with excess torque and then overshooting the mark by some way.
  4. Hey guys, how do I set an avatar? I've found avatar in settings but where are the fields to upload or enter a URL?
  5. I'm writing this out of optimism since I don't know what's feasible and what isn't with mods. Anyway, in the new version of the mod it would be really awesome to see dishes able to automatically change between a chosen set targets depending on which are in range. Imagine you have three relay satellites at geosyncronous orbit and you have a probe in really high orbit. It would be really handy if when selecting targets, you could give it a priority list rather than one fixed target, that way it would switch as the satellites come in and go out of range. You would have one dish doing the work of three. Another handy feature which occurred to me while docking is that if you had two craft really close to each other that were both in the network, close enough that you could rightclick on components of the craft you're not controlling, that you could interact with those components like you can with the ones on your craft. So for example if I were coming in close enough for docking with a craft and it had solar panels, I could toggle those solar panels before I've docked and without switching craft.
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