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timeb

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Everything posted by timeb

  1. I managed to get the 1.9.1 B2 version working, was just a bit tricky digging out all the hotfixes throughout the many pages and working out which version they applied to or not. Perils of playing with a beta version, so I'm not complaining.
  2. Something is definitely wonky with the 1.9.1.12 B2 release, the OctoCore doesn't seem to appear anywhere in the VAB or tech tree.
  3. I'm pretty angry at the people who think deliberate obfuscation/obstinate difficulty is a valid game design choice. What Biome you are in is not a hidden piece of data as you can immediately query what it is by making a crew report (it says where you are in the title). The fact that you have to go through that convoluted process each and every time to get that information doesn't make for 'exploration', it makes for poor usability. I think the problem is in the semantics- Biome makes sense from a dev perspective, because you're generating different terrain, potentially weather, all that jazz- it's the terminology DF and Minecraft uses and it makes sense. However, from a KSP player perspective, it's more about geography (this is certainly reflected in the Mun's less diverse Biomes)- it makes sense for a Kerbal to identify that they are in water, in the mountains, at the pole, or read off what altitude they are and know whether that's considered atmosphere or space. It doesn't preclude certain areas being 'special' and giving different science either. So, a 'Location' readout somewhere would make a lot of sense.
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