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About me
Space Trash Cleaner
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Hello, Maybe someone mentioned about this before, but this what i think. I know game is in development, i am fan of this game, and some kind idealist. Sorry for my English, i am unskilled. Career Mode Research + Max Money per 1 craft Point is that now we are building ships and we are limited only by research points, it doesn't make sense and it is boring. it means that at first carrier day we can build 100000000tons craft. We need such career mode that we don't need to wait for new parts all the time, but to enjoy what we have now. I will give you some Point thoughts. By this you will understand what i mean. It is worth trust me Get "+ maximum money" per research and mission completion. Get money for missions without using oxidizer, but only by jet/turbo/fan engines. Cargo Transport missions with temporary limited money and parts while in mission. (after mission, + maximum money added to career) Moon Base Build, and upgrade 'Moon Base' by using research points or Money... Btw, moon base should be not from spaceship parts, but by building parts. Example 1 1 Day 1000$, 0 RP. With this kind of money i can build simple space junk, fly off 100 meters, then go home with parachute. Mission complete: +300$, +3 RP. Example 2 Day 2 1300$, 3 RP. Now for 300$ more i could add one more fuel tank, and better thruster and fly higher than before. Mission failed: +0$, +0 RP. (kerbal is dead). Example 3 Day 20 9320$ , x RP. Mission is to transfer Cargo 5 Ton (chicken meat inside) to Far away random island. Mission rules: No oxidizer engines, only plane mode Jet/fan/turbo. Mission complete: +5000$, +0 RP (chickens meat is no science). Now everytime i start to build new Prototype, i have 14320$. If ship is blown, i am building again without loosing any money thank you for your time, i hope you understand what i mean. I am this game not developer, i have my own game in developement, but i realy know how is difficult to make things done, it is Terra Tons of work. Some tips for Game like this: Different athmosphere feeling in different places (using scary wind sounds, Dynamic Sounds ( more far away from explosion = less HZ) example for Dynamic sounds In game u must feel like in best place ever Inside your craft, you must feel SAFETY FEELING. (example better IVA(walking inside, Low HZ sound from engines in IVA, connectable Iva relays), transparent windows, 1st Person view, no teleport going to Iva, less monotony). But in other words, this game is PERFECT!! and it is still in development! i am not disappointed that i bought this game! Thank you SQUAD!!
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I can say, one thing... you are KSP maniac!! it is i can say logical, annd atractive idea.. we need more humanoids to rread this... we will see what they'l say.. i am studying your MAP, for missmaches.. #####EDIT 1.) Intake AiR to compress, then to OXIDIZER? It is more difficult than it looks. There is not only OXIGEN in our KERBIN's athmosphere :) deffend yourself please http://en.wikipedia.org/wiki/Oxidizing_agent
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How many people BOUGHT Kerbal Space Program??
AntiProtector replied to AntiProtector's topic in The Lounge
yes i am... -
How many people BOUGHT Kerbal Space Program??
AntiProtector replied to AntiProtector's topic in The Lounge
yes i am... -
Taxi Runway for Aircraft
AntiProtector replied to Nebula's topic in KSP1 Suggestions & Development Discussion
Get money for KERBALs flying to another place.. NICE -
How many people BOUGHT Kerbal Space Program??
AntiProtector replied to AntiProtector's topic in The Lounge
exactly, what i was thinking about.... There are at least 3 possible futures of this game: 1st When they have enaught money, they will hire more programers, put more investition on it. This project will become big, legendary, and Unique. 2nd More money, they will spend all by themselves or for other projects, and will have Minimum developement and support for KSP, and they would do this just like Mojangs MINECRAFT (adding only more parts, taking ideas and codes only from MODERS, and else the same) 3rd More money, they will spend all by themselves or for other projects, and will abadon this project.. I am just very woried about it, cause tons of $ are allmost allways Corupting people minds... And dont tell me that game like MINECRAFT engine worth is: 200 000 000 $, imagine if at least 20% of that money they would spend to make something better.. i hope u understand what i mean.... I just hope, and i trust that this KSP project will be as prommised, and will not disappoint noone.. -
maybe one day... i was testing this engine.. it is nice... but its is for future tech, cause +Physics would kill everything...
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How many people BOUGHT Kerbal Space Program??
AntiProtector replied to AntiProtector's topic in The Lounge
thx for grammar strike... i wont do same mistake again.. -
How many people BOUGHT Kerbal Space Program??
AntiProtector replied to AntiProtector's topic in The Lounge
so that is good news... the most important thing, that KSP developers are in a heavy Developement mode.. we are so waiting for 0.21... damn i am checking everyday for 0.21.. D: -
How many people BUYED Kerbal Space Program?? Simple question, but no answer.. Unless it is TOP secrer..
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Turbut aš vienas kalbu lietuvių kalba. Niekam neidomu sudėtingesni žaidimai nei Counter Strike.. ka padarysi...
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This is my First public moon lander, i have made something like this many times before. It is not the best ship in da Kerbal universe, but looks nice i hope , rate it and coment if it is worth..
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SPACE STATIONS! Post your pictures here
AntiProtector replied to tsunam1's topic in KSP1 The Spacecraft Exchange
[table=width: 1000] [tr] [td][/td] [td][/td] [/tr] [tr] [td][/td] [td][/td] [/tr] [/table] Refueling Station...