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Buckshoot
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About me
Rocketeer
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SPACE STATIONS! Post your pictures here
Buckshoot replied to tsunam1's topic in KSP1 The Spacecraft Exchange
I remember the time i had time to put my archangel station in orbit. check it out. http://forum.kerbalspaceprogram.com/threads/33503-Show-off-your-B9-Designs%21?p=521468#post521468 -
We should provide links to the latest versions as we did in mod compatibily thread for 23.5 It was / is the best way to avoid having threads all over the place with updates and last versions and patches, etc. Just a sugestion. You report a mod working, send a link. Be a friend.
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In preparation to the .24 update i been collecting ships from the kerbal system. Yesterday i returned 12 kerbals from 3 science ships on Duna (around 3000 science) plus one science ship i had in laythe (5700 science). still 3000 science left for the interstellar warpdrive. Now ill start working on reusable rocket models and collecting antimatter (3000 units overall already)
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[0.90] Magic Smoke Industries Infernal Robotics - 0.19.3
Buckshoot replied to sirkut's topic in KSP1 Mod Releases
Imagine a small LF tank. Now imagine it's not a LF tank but a fully functional unfolding rover. Thats how awesome this mod is. -
I use FAR, DR, TAC life support, RT2. It makes the game more demanding. Whitout it ksp is a game. With them its a real space simulator. My opinion, make it fun for your style, otherwise whats the point of playing.
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[0.90] Magic Smoke Industries Infernal Robotics - 0.19.3
Buckshoot replied to sirkut's topic in KSP1 Mod Releases
Thats the best news i had all day. Just want to say thank you for all your work. Some mods changed the game in such a away that i can't imagine playing without them. Yours is one of those mods. Thank you again. -
[0.90] Magic Smoke Industries Infernal Robotics - 0.19.3
Buckshoot replied to sirkut's topic in KSP1 Mod Releases
Dear GOD. I refresh this page every 30 min. Can't wait to get my hands on this mod, again. Smashing mod. Great work. -
Now-defunct-thread-that-should-not-appear-in-google-search.
Buckshoot replied to Cilph's topic in KSP1 Mod Releases
Can somebody show me how to have stock antennas and RT2 antennas at the same time. i'm asking this because i had to disable the RT2 (renamed the plugin) and the stock antennas where not working, like stock. I mean, the stock antenna would transmit science without a problemm but now, after the rename of the RT2 plugin, all stock antennas are out. Can someone help?? -
[0.90] Kerbin Shuttle Orbiter System v4.13
Buckshoot replied to helldiver's topic in KSP1 Mod Releases
Just installed latest version of KSO on a clean ksp instalation and when i try the kerbal lab i found a bug. when i click with the right mouse button on the lab all right mouse option desapear from all parts of th ship. Nothing is available, no solar panels retract, nothing? can someone help?