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crusader481

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Everything posted by crusader481

  1. So, at first you decided to end early access and release 1.0 and then you ask which things you can leave out for the next version without the community going postal because you set yourself a deadline much too tight. What could possibly go wrong, anyway. ;-) I just have two feature requests for the next version: -decrease the planned version number by 0.09 -get rid of that "end of early access" notion On a more serious note as somebody who codes a line or two a day, please divide the next versions: currently worked on features and parts (0.91) unity 5 (0.95) bug fixes, optimizations and rebalancing (0.99) 0.99 or a slightly hotfixed version as final (1.0) Each of these updates includes much work and its own challenges. Stay in early access until after the release of 0.99 to protect yourself. After 1.0, you can easily add other content. Why: Of course, versions are just arbitrary numbers, but even users who are not software developers nowadays expect the final product with version 1.0. So this will raise the expectations quite a bit. You created a whole universe (and a quite unique fan base) out of nothing in about 3 years. So there is in my point of view absolutely no need to increase the pressure on yourself by ending early access at this point in time. Take a step back, and a step more, and still one more. Then take a look at what you have achieved. Does another quarter of a year in early access really matter that much? You don't want a rushed release which could seriously hurt your opus and reputation in the future (for those who are interested in german games, remember the release of "Gothic 3" in 2006 - if the developers didn't do the successful games Gothic 1 and 2 before, I bet they would not be in the market anymore). I know some have already said the same, I just wanted to emphasize this. Regards, Crusader
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