Oh, wow, embarassing! Yeah, I am; I had that URL on the clipboard for some reason and must have forgotten to clear it. Just fixed it. Since the angle's a bit awkward and I can't load KSP right now to take more, it's exactly symmetrical barring the ladders leading down from the cockpit to the bottom (to allow vertical landings); down the central body it goes inline docking port->FL-T800->FL-T400->aerospike. On ascent, I only have one pair of intakes open and open the next two pairs individually as I need them to minimise drag, and have an action key bound to close the intakes and kill the jet engines. I suppose I could try and snip off things like that extra cockpit at the front (the Mk.2 is the root part), but I originally hoped this plane would be able to fly by and pick up stranded Kerbals. I could try and clip down the parts, but increasingly a Munar SSTO seems unfeasible without at least swapping the aerospike for a NERVA in orbit, or even adding a couple more tanks once I reach orbit? I suppose that could add an extra challenge too, though; a spaceplane chopshop in low Kerbin orbit to refuel them and rearrange their engine blocks as needed.