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stulleman

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Everything posted by stulleman

  1. Just another thing I found regarding the canadarm. The base seems to be wrong orientated. When I change the direction it rotates around the wrong axis. (Maybe some blender thing)
  2. Sorry. I meant landing gear brakes. When I set the brakes and land I come to a stop in 4-6 seconds. I just want to help finding bugs, no offence if it sounded like that I really like what you did so far! EDIT: And yes I used the right boosters. And I would really like to use the node to align. But it simply doesn't work for me. Is it just me? It's like the main part of the shuttle doesn't has a connection to the separator when I use the nodes.
  3. Also another thing: (EDITED) 1. When I EVA I can open and close the doors from outside (Not sure if intentional). 2. I can't get in the shuttle again, trying to grab the door kicks me into space 3. STS Booster Gimbal should be disabled by default 4. Engine brakes way to strong by default 5. Tail control surface seems to be inverted Also I noticed a very long reentry phase with this shuttle. But I have to test further from other orbits.
  4. Ups yeah my bad! Didn't noticed it being WIP. So after some testing (v1.7.2): Does anybody have the issue with the STS Boosters not working? Apart from that I didn't find much, but I'll be doing further testing. EDIT: Okay the thing is when you attach the STS Booster to the node it won't work. If you attach to the main tank but not the node it works.
  5. I find the installation instructions confusing... Do I have to install any other mods? Does it work with 1.0.4? Is there a tutorial? Is the download from the first post the latest version? (It says old downloads...) Thanks! EDIT: Okay I found the 1.7 version and all the other updates in the comments.
  6. Thanks for pointing out. Would love to see this in 1.0. But I think the chances are low, because I hardly found anybody with the same problem.
  7. Yeah but I need the engines that high because when the thing is landed I will decouple the top part so the tank and the engines fly away. But it seems like it's not possible right now Are the devs aware of this?
  8. I have no idea why he scaled the image so much @Red Iron Crown It indeed was the gimbals turning in the wrong direction. The problem is that I need the gimbals If there is no other way I have to compensate with RCS thrusters, but I tried to avoid Thanks
  9. Hello guys! I've came across a weird thing (bug?) . This is my ship design: The controls are reversed and because of that SAS just spins the ship in all directions. Is this a design problem? How can I avoid it? This is a design for a landing stage. Thanks!
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