Jump to content

welshboy

Members
  • Posts

    6
  • Joined

  • Last visited

Reputation

0 Neutral

Profile Information

  • About me
    Bottle Rocketeer
  1. Ok I have KSP on steam and love it .. so much so that I have been wanting to get it also on my xbox. Now I know there are issues with it ... willing to put up with them but would like to know is it at least playable ? I have been trying to keep an eye out for another sale deal as I missed out when it was reduced before christmas and was hoping it might show up during the xbox spring sale but sadly it hasnt. So ... Is it playable to justify the full price on the xbox store , if not are there any discount codes flying around for it or will it ever be on sale at a reduced price again ? As I said I do have it on steam but really worried that at its current cost on xbox that its console bugs are not worth putting up with. Thanks for any help or info that comes my way Richard
  2. Have you got the stand alone docking cameras ?? Thats what I have and sadly I have it too ... apparently its a known bug and will be fixed soon
  3. As I am new to using MJ im not 100% sure if there is an option for this yet but if not I would love to see it added. It would be awesome if the rendezvous module had an option where you could set the closest approach value so you could stop MechJeb from getting too close to an object. My station is getting quite large now and I am starting to find that the close approach is too close and ends up hitting unless I sit there ready to take control if need be. I like to do most of the flying myself from accent , docking , landing etc I just like to use Jeb for rendezvous which with larger objects is becoming dangerous lol
  4. I have noticed this too when using various options not just the Smart ASS . It does not do it all the time at least that I can remember but I have had it happen using the rendezvous module. From 1 example that I remember , I would be on the map screen and activated rendezvous and the not being able to get out of map view to make sure I was not going to collide with my space station , could not press esc or anything else until de-activating the module. Oh and this is with the 2.0.7 version
  5. Awesome , thanks for the quick reply and I look forward to the fix. And again thanks for adding so much great stuff to the game
  6. New to the game and the forum so 1st off just wanted to say a big thanks to any and all who produce these fantastic fantastic additions to an already wonderful game. Now I see this has already been kind of discussed on here but my issue is just a little bit different. I have installed the stand alone docking cams ( which are just superb ) as I didnt want all the other things that came included in the full laser pack. It seems though , and thankfully I was just testing a few mods on the launch pad and not while adding bits to my space station , that my little kerbals have now developed the ability to blow things up and un-weld parts. Is this an accidental addition to the stand alone docking cams or an intended feature ? If its an intended feature , is it a possibility to have the docking cams without the added beams of death as im sure I will accidentally blow something up I want to keep at some point. Oh and is there a way to get rid of the target beam with a key press ?
×
×
  • Create New...