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tcawte

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Everything posted by tcawte

  1. It would be cool if this could have some kind of integration with kerbal attachment system, so life support resources can be added to the storage containers
  2. This is my 2 seat, relatively compact and first successful SSTO, the dart. (also built some ground equipment too) Climbing almost vertically after takeoff A proper look at the spaceplane in orbit Coming into land near KSC (Not expecting to land on the runway, it's only its second flight!) After a very precarious landing involving a very heavy touchdown and a 10 metre bounce, the dart arrives home in one piece, ready to be refuelled (Using KAS) and flown again.
  3. This is my light orbital launch vehicle the PHOENIX 1 manned and unmanned variants. It can carry a 3 man spacecraft or a small to medium sized satellite into LKO. This is my heavy orbital launch vehicle the PHOENIX HEAVY. It can carry up to 25 tons into LKO or take a manned lander to the Mun. By the way it isn't asparagus, it just has 8 boosters surrounding the core which have no fuel lines.
  4. My station, the HORIZON Maximum capacity: 9 kerbals Launches to build: 5 Just realised how insignificant it is compared to other stations on this thread Its fairly simple because I don't have an amazing pc, and I prefer to dock at more than 2fps Anyway I have loosely based it on this Apollo era NASA concept Mods used are: - Large Structural/Station Components (this one is awesome) - KW rocketry - B9 Aerospace
  5. This is probably the single most amazing idea for this game ever, i have already used them for literally every mission i have flown since i downloaded it. You should try to make an inline version too which would be used for saturn v style launchers to hide the lander but only show the command/service module
  6. Just playing around with some lights mounted to rovers, pretty impressed with the results It has a big effect on the ol' FPS though...
  7. Messing around with some spotlights mounted to rovers. Pretty impressed with the results. It does have a big effect on the ol' FPS though.
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