Retsof
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[1.12.x] Mk2 Expansion v1.9.1 [update 10/5/21]
Retsof replied to SuicidalInsanity's topic in KSP1 Mod Releases
The sledgehammer isn't making any sound for me. I'm guessing it doesn't play nice with Rocket Sound Enhancement. Any ideas to make them work together?- 1,509 replies
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HotRockets! Particle FX Replacement + Tutorial
Retsof replied to Nazari1382's topic in KSP1 Mod Development
Er... can I get a 'for dummies' on which values correspond to what? -
HotRockets! Particle FX Replacement + Tutorial
Retsof replied to Nazari1382's topic in KSP1 Mod Development
Er, how do I enable the experimental effects? -
HotRockets! Particle FX Replacement + Tutorial
Retsof replied to Nazari1382's topic in KSP1 Mod Development
Quick question. For something that might look better when spread out in vacuum, and to lessen the 'slow particles' that are in use. Would it be possible to use something more similar to the reentry flames? -
HotRockets! Particle FX Replacement + Tutorial
Retsof replied to Nazari1382's topic in KSP1 Mod Development
Two questions: One, is there anything for the realfuels stockalike engine pack? Two, since the front post hasn't been updated in a while, is there somewhere to find the cool stuff here without having to dig through the thread? -
[old thread] Trajectories : atmospheric predictions
Retsof replied to Youen's topic in KSP1 Mod Releases
Ah, thanks for answering. -
[old thread] Trajectories : atmospheric predictions
Retsof replied to Youen's topic in KSP1 Mod Releases
Well, this has become one of my must have mods. Quick question though. Would it be possible to specify it to predict for a certain stage? Because I like not having to get out and push my pod to fine-tune those landings.