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Everything posted by Joey
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How will I get fuel to this station in the first place when it runs out?
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Can you describe what "thrust-vectoring" is?
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I have a bunch of radial RCS tanks up top but the giant one at the bottom of the ship I want to use first. Is there a way to automatically deactivate the ones on the top until the lower one runs out or is decoupled?
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Thanks. Repped you
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I understand, but what will I gain by putting **** on the Mun?
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But what can I do with a base like this? I understand this is sandbox, but what can I get done by connecting ships on Mun?
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What can I do if I build a Mun base by connecting a bunch of ships?
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I've acommplished my goal of landing on the Mun successfully. I've put over 12 hours into this. I've been doing it for so long, I don't have any other goals. Any goals or things to do now that I'm on the Mun?
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Thanks. This is what I was looking for.
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But can someone just tell me what method I need to use in order to make a slow descent?
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I've made contact with the surface, but my parachutes failed and now I know why. How do I slow myself down enough so that I can land safely without parachutes on the Mun?
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What is the purpose of making bases on other planets?
Joey replied to Joey's topic in KSP1 Discussion
Thanks for all the input guys. -
What is the purpose of making bases on other planets?
Joey replied to Joey's topic in KSP1 Discussion
You guys got any tuts on how to get into Mun orbit? -
I just have got my first two ships in Kerbin orbit, so I guess my next step should be to land on Mun. I am just wondering, is there an actual gain that comes out of landing ships on Mun? Is there features like mining that I don't know about?
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So, it will eventually fall into another orbit?
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What will happen? This is a screenshot.