DoomtrainInc
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About me
Rocketeer
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How Long Would A Space Station Last?
DoomtrainInc replied to OddFunction's topic in Science & Spaceflight
Couldn't you wrap the station in foil or something upon disembarking to protect against the sun? Micrometeors would still screw things up though. -
Bring Back the Barn!
DoomtrainInc replied to pallyme's topic in KSP1 Suggestions & Development Discussion
I also was hoping to see the Barn in the update. It should be re-added. Damn the haters! -
Lazor mod allows you to change loading distance I believe.
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I have been playing and thoroughly enjoying the .25 update but there is one thing I don't fully understand yet: Reputation. So far I have only used reputation as a conversion currency for science and funds. How does it affect your career? Does having a high reputation affect the missions you are offered? I haven't noticed a difference here. Is it possible I am not seeing the payouts for individual missions change based on Rep? Just curious. It feels like this system would be well rounded out with an additional use for this resource. It would be super sweet if KSC got upgraded the higher rep you earn. You would have a real feeling of progression if statues and monuments started appearing around the flagpole as you complete missions.
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Meecrob has it right IMO. I start a fresh game every version and when I started playing .24 it just felt...broken. I was capable of landing rovers on Eve and Duna but still was struggling to unlock the last 1/3 of the tech tree. .25 has introduced a flexibility to the system that allows someone like me to enjoy career mode. I agree that some of the conversions could be scaled back but doing this too much will ruin the fun and flexibility that this new system makes possible.
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Put Jebs junkyard on Kerbin
DoomtrainInc replied to skyace65's topic in KSP1 Suggestions & Development Discussion
This is the best idea I have seen since the update! Modders get to work! -
why are there people who stick more than one nuke on their ships?
DoomtrainInc replied to lammatt's topic in KSP1 Discussion
Scott Manley uses multiple Nuclear rockets in some of his designs. Thus I infer it is reasonable to do so in the right situations. All hail the Manley. -
Something interesting i learned recently is that you can recover Science data from 'debris'. I crashed a ship into the mountains near KSC that was covered with a bunch of goo cans. I was able to recover each goo can that survived and still get the science from them. Although Im sure this wont work for any part that has been destroyed.
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It will be Noon in about 3 hours in Mexico. This is when it will likely drop I think
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I always make a fresh start every update. It will be the same this time. I just deleted all KSP related files.
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I cant believe this! KAS is the one mod i think should be mandatory stock and i use it on almost every mission. Granted I may come up with reasons to use it since its so cool!
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I watched as much of kerbcon as i could, anyone else? give me moar Science!