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MashSpacebar

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Everything posted by MashSpacebar

  1. Do you keep previous versions? Given my troubles with it, I don't want to play with .20 yet, so I'm going to stick with .19 until I can iron out my bumps. Would you be willing to allow us to use legacy versions of your MM?
  2. Hmm... I don't think that's the issue I'm suffering with. I rename all the ZIP folders so I know what's in them: If the folder name is causing an issue for KSP, I'd think it would be Bobcat 3m Base systems or Bolt-on Probes or something, because they have non-alphanumeric characters. But Mech Jeb is all letters and a single space and that's 100% broken. On another note, is there anywhere we can download previous versions of the KSPMM? Because of the issues I'm having, I'm reverting back to .19 for now, so I can continue to play with my saves and mods and starting a new install for .20... but you said we can't use this version of KSPMM for .19 anymore.
  3. I apologize... my issue is not one with KSPMM, but rather with the mods in question. Mechjeb doesn't work with a manual install onto .20 either. Ignore me!
  4. The new version fails to activate a number of mods properly... among those for myself that don't activate properly are MechJeb, KW Rocketry, and the Sunbeam laser. Any craft with parts from those mods cannot load because the parts don't exist. I'm not entirely sure what else on my list doesn't work, but those I have confirmed as not appearing in-game despite the MM stating they are properly activated.
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