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SixthFall

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Everything posted by SixthFall

  1. i spent most of the afternoon building a satellite relay network for an upcoming un manned duna mission
  2. at least you have a delay. Even when i should have a command delay, there is none :/
  3. download remotetech and build a com sat network
  4. i used kw parts to build a simple, five engine 2 stage to orbit rockets that can lift a 130 tonne payload to a 70 km orbit. Ill post a pic so you can see it. Here is a link to the photo: http://s1307.photobucket.com/user/RKirz/media/screenshot1_zps28e5cf21.png.html basically, out of the five engines on the main stage, two engines on opposing sides are droppable liquid boosters that feed fuel asparagus style to the fixed boster next to it, as well as the center tank. (this allows all five engines to run off only 2 fuel tanks, so once the strap on boosters are empty, you drop them, and continue on with the three remaining engines with full tanks of fuel *this happens at about 5-6000 meters up*) Asparagus staging is def. something to try, it will help alot. Also, don't be afraid to use struts with kw parts. All the tanks on the rocket i posted are cross braced and laterally braced to the center tank, while also being braced to the stage above. Also, try to set up triangular bracing across the interstages, as they are very wobbly (use the small cubic trusses as anchor points, as they will make sure the struts don't clip through the rocket) Also, if you want, pm me, and ill send you a download link for my .craft file if you want to check it out. Good luck!
  5. 2868km and an orbital period of 6 hours (kerban days are only 6 hours long vs 24 hours here on earth). (geostationary along the equator is the same, but the speed will be zero relative to the ground, while orbital speed will be 1009m/s). Just focus on getting the altitude and orbital period correct. (mechjeb is very helpful with this)
  6. as far as good heights for a space station, its all preference really. try to shoot for something like 90-150km for a start. (I personally put my stations in keosychronus orbit, but thats almost 3000km 0.o)
  7. Hey anyone know why i am not getting any control delay to my probe? There should be like a minute and a half control delay, but everything is instant. Any ideas? Thanks!
  8. That was an amazing video! Thanks for posting this up guys!
  9. Hey everyone, I wanted to design a Heavy Launch Vehicle that could take a minimum of 100T into a 75km Circular orbit. So here it is! I call her the Orion 5 HLV. Using Mechjeb, and a 50% turn shape, it can lift a total payload (including the third stage engine and fuel tank connected to the command pod) of 130 tons into a circular, 75Km orbit! It is very stable due to intricate strut work, and has two droppable asparagus staged liquid boosters strapped to the outside. And it only has around 130 parts, so anyone could use it! I am also planning to create a family of lifters around this design to accommodate a wide range of payloads, with this one being the flagship. Needed mods/add ons: KW Rocketry (here is a link to show you how to make this mod work with version 0.20 until it is officially updated, very easy: http://forum.kerbalspaceprogram.com/showthread.php/30781-KW-Rocketry-and-v2?highlight=rocketry) Mechjeb 2.0.8 http://forum.kerbalspaceprogram.com/showthread.php/12384-PLUGIN-PART-0-19-Anatid-Robotics-MuMech-MechJeb-Autopilot-v2-0-7 And finally, the .craft file: http://www./download/t9lp451flx2s6mb/Orion_5_HLV.craft Enjoy, and let me know what you think!
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