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DaedalEVE

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Everything posted by DaedalEVE

  1. When things were updated to 0.20.0 it broke the plugin and caused that issue with the symmetry button "double clicking". There was a fix for it, but then when they releases 0.20.2 it broke the plugin again. As far as I know it has yet to be fixed for the newest version.
  2. Also a good idea. But the issue with that is you would be stuck following the direction of SQUAD. By remaining independ you can work at your own pace, choose what you develop, etc. You're free a free agent.
  3. Anyone else having a problem with Unity not outputting textures along with the model file? I keep trying but no textures are being output. Not as PNG, not as MBM. I've learned how to use blender just to make a model, figured out I need to export as .fbx so this Unity thing will even import/use the model correctly. Now it's not even exporting things correctly. I've tried for a week, I give up.
  4. DECOUPLERS NEEDED Love the pack, but would it be possible to get a few decouplers added to it? Considering the amount of thought and work that went into this it's hard to believe such a simple part was overlooked. Matching decouplers would make this PERFECT! P.S. Once the game is in it's release state, I recommend charging for this pack. You've done a very impressive job here, and I see it as being more than worthy enough to be sold as an add-on.
  5. Editor Tools expands on the stock options. You can control the snap angle far more precisely (even down to 1 degree), can mirror up to 100 times, it offers a vertical snap, it increases the area within the VAB you can build (including raising the ceiling limit)... It honestly is one of those few mods many players can't live without (myself included).
  6. Seconded. Just build a probe with the Sat part on it, do a mission with it to a planet and place the probe in a near polar orbit (75-85 degree inclination) and just sit back as it orbits and collects the data. Once you have the surface scanned you'll know exactly where any anomalies are and can then plan further missions accordingly. Or if you're really slick you can package a lander probe in with your orbital probe, and once you find a target of interest decouple both parts, and land the ground probe and have a look while the orbital probe continues it's scanning task. There are really any number of ways you can do it. All I know is the information is great to have. I love sending out probes to collect GPS and Kethane data in order to plan future missions. Everything from resource collection to station or base construction. Just remember to read the notes for ISA MapSat because there is an issue with data recording or something since the update to .20.0. and I have no idea what's happened since .20.2. this week.
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