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enyecz

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Everything posted by enyecz

  1. Hi! I'm just migrating to a new notebook with an Intel HD Graphics 4600 graphics card. It has turned out that although 0.25 is OK, 0.9 is a "bit" buggy, e.g. the Kerbal Space Center's textures are black, the assembly building cannot be displayed (background is missing, parts are badly displayed). There is no such problem with my old notebook, which has an ancient, much weaker ATI card with open source driver. If someone has rendering issues with Intel graphics card, try to switch off "Edge Highlighting (PPFX)" at Settings->Graphics. That has solved my issues.
  2. Unfortunately, there is no driver from the vendor for my video card. As I said legacy fglrx is not supporting Ubuntu 12.04 or above. And it is not an ancient card, the notebook is only 2 years old... Nice, isn't it?
  3. You know my only problem with this reasoning is that this is not an open source software. I have tried the demo, which was completely OK, and payed for the full version, which is not usable at all. It's not a big money, but enough to feel myself bad. (Actually, before buying I have asked if there is Ubuntu support, and they said yes.) Moreover, I'm not sure that it would be impossible to solve the problem. Naturally, I'm not speaking about rewriting mesa/mono/gallium3d/KSP, but just doing a quick check to find what has changed. .19 was OK, probably it is not impossible to fix .20 as well, even if that is not the fault of KSP. My opinion that this is a bug coming from mono <-> mesa+gallium interaction. Is there a way to start the game with my own mono installed on my system? And how can I debug KSP? Is there some debug mode with normal logging? And where is the coredump?
  4. I have exactly the same problem with ATI RV710/M92 [Mobility Radeon HD 4350/4550] and crashes at Settings or when starting new game. KSP.19 works fine. I'm using the open source driver (Gallium3D I think), OpenGL 2.1 with Mesa 9.1.1. Installing closed source ATI driver is not an alternative due to two reasons. First that would be the "legacy" driver, which does not support Xorg .13, so not compatible with Ubuntu 12.04 or above (thanks for this AMD, I will never buy anything from you again). Second, it is possible to downgrade Xorg, install the ATI drive and start the game, but the game is very slow (i.e. for KSP .19 the game is muuuuch faster with the Gallium driver!). I admit, the f**** ATI is the guilty one, but anyway, we should find out how to restore the situation what we had with the previous version (hacking mesa/gallium/mono/KSP or anything! ) There was a previous answer from dodorian, saying that installing "mono-complete" helped him. I have installed it (sudo apt-get install mono-complete), but that didn't help. (Can't we hack somehow to use the installed mono? "mono KSP.exe" does't help.) Once I have upgraded my MESA to 9.2.0 (unstable one), no difference (actually, openGL remained what it was: v2.1). LC_ALL trick was checked, doesn't help. (Actually, I don't think that the problem is there, but someone said this on a steam thread.) I made the files you asked for in a directory, where KSP was freshly extracted. I have just started the game and clicked on Settings. Console output: enyedi@Gizi4:~/KSP_linux.20$ ./KSP.x86 Set current directory to /home/enyedi/KSP_linux.20 Found path: /home/enyedi/KSP_linux.20/KSP.x86 Mono path[0] = '/home/enyedi/KSP_linux.20/KSP_Data/Managed' Mono path[1] = '/home/enyedi/KSP_linux.20/KSP_Data/Mono' Mono config path = '/home/enyedi/KSP_linux.20/KSP_Data/Mono/etc' /dev/input/js0: driver version: 2.1.0 (20100) /dev/input/js0: fd 3, buttons 0, axes 3, name ST LIS3LV02DL Accelerometer /dev/input/js0: axis 0: raw 0, mapped 0.000000 /dev/input/js0: axis 1: raw 0, mapped 0.000000 /dev/input/js0: axis 2: raw -14304, mapped 0.000000 Aborted (core dumped) Files: https://docs.google.com/file/d/0B8qABXdLDLJDdE9sUFlGdzdfVTg/edit https://docs.google.com/file/d/0B8qABXdLDLJDR29SNFQxUjZncVE/edit I am using a freshly installed (I have reinstalled that today) Ubuntu 13.4 64 bit, but running KSP.x86.
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