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paxy97

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Posts posted by paxy97

  1. What exactly are you trying to do paxy97?

    Right shift is the Linux modifier key but this is editable in the settings.cfg, can you post your ksp.log to pastebin.com for me to check please?

    I'm trying to move resources from one part to another, but when I select two parts with right shift then I can't deselect them anymore.

    Ehm, my log is 1.7mb and pastebin limit is 500kb, I'm not quite sure what you're looking for, but I could paste only the needed lines.

  2. Hi guys.

    I have a problem with right clicking two parts. I have found a few posts saying that I have to use right shift, but when I do I can't deselect the parts anymore until I quicksave and reload, but then everytime I rightclick the part stays selected until I change to another vessel and then back. Sometimes it behaves different, but usually like this.

    I'm running Ubunutu 13.10 x64 with a AMD Radeon HD 6700 graphic card.

  3. It is actually. It takes a little doing, but it's possible. First you have to start a new game in the game mode you want to go to. Then you just copy the save from your other game mode and paste it into your new game mode (The persistent save file)

    Just like I thought, but I didn't want to risk anything. Thanks dude :D

  4. No source was posted, which is why this mod was pulled. You can get it by decompiling, though.

    Thanks dude. I figured that the mod was deleted because there was no source code in the download link, but I thought that there had to be a github repo or something. I don't really need the code only the mod, anyway thanks again. :D

  5. That B9 cockpit is sturdy isn't? Lol @ the kerbals faces!

    Yeah the propulsion approach I've used for Andromeda does not leave much margin to error... but have you eventually gotten to orbit? I have not flown it in 0.22, should be no different than before though. If you follow the instructions to the letter, you should be able to.

    But hopefully Magellan will be easier to handle. I was tinkering with making a FAR-friendly version, but I see this is gonna take more time than expected. So I will release the non-FAR version first.

    Yeah I noticed that it's not the easiest thing to fly, although landing after orbit was quite nice. It was one of my best landings :D. If you want you can PM me me the craft file of the Magellan so I could test/help you.

  6. So, you did not install all the plugins, how does that count as installed properly? :D

    EsurgentEngineering powers the Gimbal in the F119 and the SABREs will flat out do nothing without it.

    ModuleManager is fine here, I use it for all kinds of things.

    Lol, didn't even notice that. I installed it correctly, but must have messed it up while installing the other mods. Anyway thanks :D

  7. I don't know of any. I have experimented with angling the nose like below, but the problem is the reference point for the entire craft, for every maneuver, ends up angled too.

    Have you tried to angle only the adapter and the straighten the cockpit? The reference point would remain the same that way, only thing is it could look weird.

    While typing this I saw those wheels on the shuttle. Did you make them or are they from a mod? Edit: Just found out B9 aerospace got updated a few hours ago

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