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Spoo Hunter

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Posts posted by Spoo Hunter

  1. My first VTOL is a conversion of my most reliable aircraft. Landing this plane on the VAB is one of the most terrifying things I've ever done in KSP. Nearly ran out of monopropellant too.

    Cockatoo%20II-V%20(3).png

    (100% stock and destructible buildings)

    * Forgot the weight photo *

    Cockatoo%20II-V%20(0).png

  2. I've found myself drawn to the 2001 soundtrack. On occasion I've gone one step further and listened to Sounds of Voyager from Space. This is a recording made by taking Voyager's observation of the electro-magnetic spectrum at 20-20,000 Hz and converting it into sound. Eerie and rather fitting. NASA has released other recordings such as:

  3. I hate to burst your bubble but sense you added a tail it declassifies it as a flying wing. If you took the tail off, your good. Still nice space plane though

    The YB-49 had vertical stabilizers, but is still a flying wing. The difference is mainly the size of the vertical stabilizer and fuselage (if present). It is all semantics, but I would edge towards calling the B 13-A above a tailless spaceplane. All this doesn't change the fact that it looks cool.

  4. It is amazing that Unity is using the raw values from joysticks. I haven't heard of such a thing in donkey's years. It causes me problems with my setup.

    I have a Thrustmaster HOTAS Cougar, Saitech Pro Fl;ight Combat Rudder Pedals and an GoFlight GF-LGT. I can set them up just fine, but because the joysticks IDs are determined by which order Windows detects them on startup the setup created in KSP may be referring to the wrong device :huh: I cannot use my preferred solution, TARGET, because that is a virtual DirectX joystick that Unity cannot recognise.

    Here's hoping that PPJoy can give me some relief.

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