Rhino1998
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Everything posted by Rhino1998
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The "You know you're playing a lot of KSP when..." thread
Rhino1998 replied to Phenom Anon X's topic in KSP1 Discussion
When your installation of KSP uses 11 gigs of RAM -
Yes, and with lots of cargo, however, it is heavily modded: http://forum.kerbalspaceprogram.com/showthread.php/33908-B9-Kondor-Mk-II
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Largest Payload to Orbit in a Spaceplane
Rhino1998 posted a topic in KSP1 Challenges & Mission ideas
The challenge is to get the largest payload to LKO in a spaceplane. The score is the mass of the payload. Rules: 1.Payload must be able to be separated. 2.All mods allowed, unless they are designed to blatantly cheat: no hyperedit,ect. Everything else is fine. 3.List all mods used in the creation of your plane 4.You must use FAR 5.Include pictures(on ground and in orbit) and a name for your plane 6.Landing pictures are not necessary. Leader Boards: 1.Rhino1998-Kondor MK-II 100 2. 3. 4. 5. My Attempt: Full Album:http://imgur.com/a/KgO3y#0 The Kondor MK-II can lift exactly 100 tons(that's the most I've tried) to LKO with about 1400 DV to spare. Uses KW Rocketry, Mechjeb, B9, Pwings, Tri-Hexagonal struts, and FAR -
What's the heaviest thing you've launched?
Rhino1998 replied to leopardenthusiast's topic in KSP1 Discussion
In .20? The Kondor MKII Full album: http://imgur.com/a/KgO3y The payload is 100 tons, and is brought up with about 1400 extra DV The Spaceplane itself is about 170 tons without the payload. -
I fixed the pictures and tested 100 tons to LKO. There was no trouble getting 100 tons to LKO, but it took about 20 minutes
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The Kondor project started when TheWinterOwl said that he would be impressed if one could make a 60 ton to LKO SSTO Spaceplane. I then proceeded really overbuild the plane: Full album: http://imgur.com/a/KgO3y It can easily transport 100 tons into LKO with about 1400 DV to spare. If 20 spare tons of fuel are brought up with a 80 ton payload, the Kondor should be able to easily bring the payload to Duna and return empty. Built using B9 Aerospace, KWRocketry, Pwings, and Mechjeb
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The Kondor project started when TheWinterOwl said that he would be impressed if one could make a 60 ton to LKO SSTO Spaceplane. I then proceeded really overbuild the plane: Full album: http://imgur.com/a/KgO3y It can easily transport 100 tons into LKO with about 1400 DV to spare. If 20 spare tons of fuel are brought up with a 80 ton payload, the Kondor should be able to easily bring the payload to Duna and return empty. Built using B9 Aerospace, KWRocketry, Pwings, and Mechjeb
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So far, so good. Except I was wondering how the Game Database helped with memory usage exactly. I still cant load all the hundreds of parts I want to load on my 8 gigs of RAM. I still run out of RAM when attempting to do so
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Maximum Distance Jet Aircraft [FAR][stock]
Rhino1998 replied to keptin's topic in KSP1 Challenges & Mission ideas
Climberfx, I posted that before it was made stock parts only, it originally did not specify that, hence my post -
Maximum Distance Jet Aircraft [FAR][stock]
Rhino1998 replied to keptin's topic in KSP1 Challenges & Mission ideas
I would suggest that you add more specific rules,as currently this fills all the criteria and is capable of infinite range: Picture removed for lack of reason for continuing existance Though the necessary screenshots are not provided, as this is not a challenge entry because I do not feel like flying this infinitely. -
I was building an orbital construction ship with Romfarer's Lazer system, the orbital construction mod, and KAS when I ran into an unexpected problem: My ship did not have enough Delta-V to reach Munar orbit. With its spare parts tank empty, it had over 2000 Delta-V, however, with its 150 ton spare parts tank, it only had 500 DV. Being a well equipped kethane mining base, I have plenty of spare parts to jury rig something with the lazer system's kerbal building abilities, but for the life of me, I cannot seem to get enough DV to reach orbit. It only needs about 400 DV more, because once in orbit I can construct a full fuel tank and siphon from that. The full base The ship in need with the assembly rover nearby As you can see, I already tried to attach a tank to the top, but it did not provide sufficient DV so I removed it. So, I come to you, community, can you figure out a way I can rescue this mission. Preferably without requiring additional launches. Any help is appreciated greatly.
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Made one as well: Read as Rhino Aerospace.
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Nebley and Neblie Kerman and Chadlong on the same crew Both Ned brothers with .6 brave, though Nedley was .6 dumb too Chad-long was .08 brave and .74 dumb
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And something even bigger:
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Something bigger even than the Kerbofortress: Currently unamed And it\'s smaller brother also unnamed
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Show off your military ships
Rhino1998 replied to greatorder's topic in KSP1 The Spacecraft Exchange
@above There are quite a lot of struts areound the heavy bomber, and any pitch maneuver too rapidly will cause it to snap. However the design that my bombers use somehow scales up perfectly balanced and easy to fly. -
Show off your military ships
Rhino1998 replied to greatorder's topic in KSP1 The Spacecraft Exchange
No names yet aside from the Dart: All are surprisingly maneuverable given the unconventional shape. They work better than any of the other conventional planes I have attempted at. -
Added Dart Mk VI and VII
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The Dart Series So far this is my best set of aircraft. They handle well, but you may need to set controls to precision. Pictures The Dart Mk II The Dart Mk III The Dart MK IV The Dart Mk V The Dart Mk VI The Dart Mk VII Download Addons needed C-7\'s packs: Hardpoints, flightpack, experimental cBBp SPC Pack v0.4 (for the struts) HSTW Landing Beacons & Amphibious Gear(for skids) HSTW Drones HSTW Sunbeam Space Shuttle Vanguard JellyCubes Advanced Weapons R&D(for missles)&Forward Swept wing&Dual engine mount thing Long wings + a Gravity bomb(for bombs) TiberDyne Aerospace R&D Division - Shuttle Launch System Kw Challenger Nodes Kerbonauts Reverse tail cone
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The Dart Mk.II So far this is my best small aircraft. It handles well, but you may need to set controls to precision. It can go up to about 500 m/sec, or 300 m/sec on land/water It can also carry wing-mounted weapons It can also use skids to land Or both at once Addons needed C-7\'s pakcs: Hardpoints, flightpack, experimental cBBp SPC Pack v0.4 (for the struts) HSTW Landing Beacons & Amphibious Gear(for skids) JellyCubes Advanced Weapons R&D(for missles) Long wings + a Gravity bomb(for bombs) TiberDyne Aerospace R&D Division - Shuttle Launch System
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My best try at this challenge: not quite right, but it\'s close.
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This baby can reach Kerbol and come back for a munar mission. And inside the shroud: And on its Kerbol mission: 8) (First Post)