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KSP2 Release Notes
Posts posted by Laamapalmu
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Hello,
This has probably asked before, but I only found threads about x32 version. So I just installed about 2gb of mods for 0.24.2 clean installation, I launched the game in x64 version. The KSP folder is only about 3.2gb and KSP uses about 9-10gb of ram. What does the game exactly do to use ram more than 3 times the game folder size?
Thanks
KSP, first game I've played that uses over 5gb of ram
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Went 13 725 000 000 Kilometers away from Kerbin and took this with camera with amazing zoom.
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Installed couple more mods and tried to make and airplane that uses Fission Reactor. Well it was nice airplane, size of Boeing 747. I didn't save it, i ran out of Ram when i tried to start the engines. Also tried to put the reactor inside a cargo bay... nope it wont go in there, that's why it look'd dumb. The airplane is gone now.
Trying to remember the Nuclide Table.
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AMD FX-8350
4Gb Kingston 1600Mh DDr3
AMD XFX 7850 900/1200
1Tb Samsung HD103SJ
Windows 7 Professional 64-Bit
Not enough Ram at all and Ram cost way too much. Damn tablets.
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Hello.
I'm using [0.20] Firespitter propeller plane and helicopter parts v5.2 mod and im building a helicopter. My problem is... My helicopter flips all the time and crashes to ground. If i do same looking helicopter in game like in video, still does the same thing. Did i miss some control stuff?
Thanks.
What makes KSP use RAM
in KSP1 Gameplay Questions and Tutorials
Posted
The textures are .png format right? If the windows folder properties calculates the textures too, I think it's kinda weird that textures would get bigger when the game loads, or is the game extracting files and are the textures packed?