Ok Harv? You want a challenge, I have one for you. Side-note: I have been doing a lot of development in the SPH recently, designing "drop ships," or sub-orbital planes that are capable of taking off and launching a playload, either mid-flight, or after a landing. Your challenge is a race. A race to launch a rocket into a stable orbit. Sounds easy, right? Wrong. Rather than launching as your normally do, you have to launch a rocket from the Inlaid Kerbal Space Center (AKA KSC 2). You will have to construct a plane (or car or boat or helicopter, all of which sound like awful ideas compared to the plane.) capable of carrying a rocket to the launch pad, launching the rocket and 1 or more Kerbals up, then returning said Kerbal back to Kerbin, after achieving a sustained orbit. It sounds hard, I know, but it would be hilarious to watch you fumble with the SPH, and if you can actually pull it off, it would be a major achievement for you. And, if you are feeling really stupid, you can try part two of the challenge! Part two is plain and simple. Well, I say that, but it will be hard. You must land your returning Kerbal at or near KSC 2, and have the plane taxi over, pick up his pod, and land it all back at the KSP. Saves would be allowed upon landing at KSC 2, before taking off from KSC 2, and if you choose to do the second part, saves will be allowed upon reaching orbit, and when you link the pod back to the plane. Good luck, and have fun! -cye604 P.S. I hope I didn't make this too hard of a challenge. If for some reason you think not, then drop me a message. I have some that will make this seem like a walk in the park ^.^