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andrew.xcbiker

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Everything posted by andrew.xcbiker

  1. I guess OP was mentioning the situation where the stage under engine plate doesn't have proper resources displayed during flight when stage only view is selected. It also affects kos scripts, as ikos doesn't see proper resources amount per stage when using engine plates.
  2. I find impact tolerance values a "little" bit high like at least 10 times, as most tanks/engines would survive several hundreds m/s impact to the ground instead they just bounce very high a bit funny thing when 200 tones tank bounce of the ground to be honest
  3. Well that's kind of a sad thing to me. I am trying to build heavy SSTO spacecraft capable of some resources or another spacecraft delivery to orbit atm and it is really hard task. So I hoped maybe your design might uncover some clues I haven't been aware of. I was wondering that maybe my ascent profile is wrong (well getting pretty high and gain speed on horizontal flight is no big science to be honest, but still). I will wait for fixed craft. The ship is a beauty
  4. How could you fly this so high on full throttle? I've tried it and I can not fly over some 20.000m on full throttle as it starts to choke.
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