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LostInTheWired

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Everything posted by LostInTheWired

  1. I found the problem, and it seemed to have been a weird staging issue. When I have the fairing ejection and the fairing base ejection in the same stage, it seems the fairing base ejects first, and the fairings don't get the command. When I put the fairings in a stage before the fairing base, they ejected, then I could eject my payload from the fairing base. It's honestly very strange. I thought they'd all decouple fine in a single stage, as I've never had this issue before.
  2. I can get everything attached just fine, but, for some reason, I can't get the fairings to separate properly. I would have posted this issue in the KW Rocketry thread, but it seems to be locked. Before ejecting fairings: Picture 1 After "ejecting" fairings: Picture 2 Anyone know what's going on? Seems odd that they'd just get stuck like that. Not only that though, but, for some reason or another, their physics seem to be disabled and the payload goes straight through the fairings. Save File Ship Name: Soluta MPDV Mk I Mods Used for Ship: KW Rocketry 2.4, MechJeb 2, Possibly B9 Aerospace. I believe that's all I used for the ship, but other stuff is installed. If there's a problem, I can list. If anyone could help me, it'd be great. I LOVE the look of the rocket with the fairings.
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