LoneDro0g
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The Linux compatibility thread!
LoneDro0g replied to sal_vager's topic in KSP1 Technical Support (PC, unmodded installs)
Thanks for the insight sal. I only have one joystick connected, but my Roccat Kova+ mouse uses special drivers/event handling that could be confusing unity (game engine not DE...that confused me while reading some other posts). I haven't checked but I will post if unplugging the mouse fixes the problem should I get around to it. I can live without the joystick for now, thankfully most of the fun for me is in building and testing new rockets, for which the keyboard works fine. I'm downloading FlightGear now to get my simulator fix though -
The Linux compatibility thread!
LoneDro0g replied to sal_vager's topic in KSP1 Technical Support (PC, unmodded installs)
Hello, and thanks in advance for any help! I Found nothing on the initial few pages of the linux compatibility thread, and was unable to figure out how to search anything but the entire forum site for my issue, so I did look for it but didn't have much luck. That said, relevant info: KSP version: v0.20.2.0 (steam) OS: Arch Linux (64 bit) Window Manager: Openbox Some Hardware: NVIDIA 8700M GT, Intel Core 2 Duo T8300 Joystick: Saitek x45 with linux joystick driver addons/plugins: none Since this was not a crash, I wasn't sure the log file was necessary. Let me know if it is and I'll upload it. If I plug in my joystick, DO NOT CALIBRATE, launch the game, and try to assign axis I get experiences like the following: 1. accidentally assign pitch to x axis --> works 2. clear assignment --> works 3. reassign pitch to y axis --> no response 4. try to assign roll to x axis --> no response 5. assign incremental throttle to throttle --> no response certain axis seem to be recognized at random, while others are not. Sometimes I can assign the throttle to things, sometimes not, sometimes Rx and Rz work, sometimes they do not. If I use jscal to calibrate the joystick before launching the game then no axis is recognized (jstest accurately reports events, though.). In either case the buttons work fine. Disconnecting and reconnecting the joystick in game does not affect behavior, but upon game restart the behavior switches from calibrated to noncalibrated results. Would love to be able to use my joystick! Once again thanks in advance!