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zeedesertfox
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Rocketeer
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Myself again, ZeeDesertFox. I just downloaded the extraplanetary launch pads pack. How does one get metal? And how does one get ore? Can one get kethane from ore? Oh, and more importantly, how does one get all this system TO the Mun.
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Ksp Instant orbit
zeedesertfox replied to zeedesertfox's topic in KSP1 Gameplay Questions and Tutorials
I eventually said screw it to asteroids, yet kept hyperedit. Surprising, Any who, any good Spaceport idealisms floating around? besides hyper edit, mechjeb, B9, and kethane, which I all already have. Oh and chatterer. -
Ksp Instant orbit
zeedesertfox replied to zeedesertfox's topic in KSP1 Gameplay Questions and Tutorials
Hyper edit worked, and its grown on me. Im just wondering now how to mine kethane from my new to- Asteroid. -
Ksp Instant orbit
zeedesertfox replied to zeedesertfox's topic in KSP1 Gameplay Questions and Tutorials
Sigh...Hyperedit it is then. Ill download it, and comment as to wether it works -
Ksp Instant orbit
zeedesertfox replied to zeedesertfox's topic in KSP1 Gameplay Questions and Tutorials
I tried, the engines just bloody frak up. Any way I can pull this off with mechjeb instead of hyper edit? KSP for me already takes an ungodly 7+ minutes to boot up, much longer than my PC actually... -
Any way to get something to orbit instantly? Like a cheat if you will? I got an asteroid or 3 from space port, and I want to throw one into a large eliptical orbit around kerbin and go after it. I just want an easy way of getting it up there, wether its through consle commands, or what have you. Sorry fi this is a common question. Im not trying to cheat the game for proper rocket launches, I just see no feasible way of modofiying it in any way if its larger than the VAB itself. Pardon my grammer.
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Push space Station to higher orbit.
zeedesertfox replied to zeedesertfox's topic in KSP1 Gameplay Questions and Tutorials
Allright. Just want to confirm. Ive worked hard on Cadia 2, and I dont want to see it go into a 200 fireball -
Push space Station to higher orbit.
zeedesertfox replied to zeedesertfox's topic in KSP1 Gameplay Questions and Tutorials
Im paranoid. Ive seen how easy it is to deorbit things, and I want this thing idiot proof. -
I'm not quite sure, but I'm afraid that my space station is in danger of losing its orbit (at least with the way I dock). Any way I can get a large craft up there to move this roughly 200+ ton piece of SCIENCE!, into a safer orbit? I need a good parking orbit that's over 200 km, yet low enough that its still relatively easy to dock with. Its current ALT is a circular ( ish... APo and PEo are off by about a klick or so) orbit at 198 km. I had it set at first at 200 km, but I tend to Ram/dock, or dock at highish speeds. Yours- ZeeDesertFox
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Good news gentlemen! I manged to dock the blasted devil, it just.....Its a pain. I want something that's easy to dock, can hold a large amount of kethane, and most importantly, able to make it to the Mun, to Leo, and back, refueling only when docked to my LEO space station. http://cloud-2.steampowered.com/ugc/882986798678474577/79D114C8F9A4091094B1EA42560B953461E66418/ Jeb, on Cadia 2 http://cloud-2.steampowered.com/ugc/882986798678462794/2187040225AF0916DFF4818DF5C682D197C50210/ The Transport docked with Cadia 2
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Here's the craft stuck in orbit. Filled with kethane, no fuel, and no converter. http://cloud-2.steampowered.com/ugc/882986344291281355/CCEDE7EDE5F4D9B7F549C76AA861EF0AD6C0743B/ http://cloud-2.steampowered.com/ugc/882986344291277253/F3436CBDB9F4897D9FF1E47D9D869511B857B503/ http://cloud-2.steampowered.com/ugc/882986344291274417/67671B6908C85F84F6619DBFA236B33B054678EE/ http://cloud-2.steampowered.com/ugc/882986344291269793/7681B97C1377FC595ED8A29C353C056EC37EFD49/ Any ideas how to throw in more Delta V for this puppy?