Hi all, Having some troubles with the demo (if I can get them resolved, I'll definitely be buying!) First few times I loaded it up all was well. Made some rockets, got into space, almost managed to get a stable orbit. Now the graphics are really screwy. The top half of the screen doesn't seem to be updating correctly - I usually can't see the altimeter or time warp panels, and other glitches too - the ground often isn't drawn, I can see through to the skybox underneath and so on. I installed LXDE in case Gnome Shell was upsetting things. Helped, at first, but then it crashed a lot instead. Today it doesn't crash but the graphics are doing what they did under Gnome yesterday. Bafflingly, the exact same thing happens on both my machines - one i3 latop with Intel GFX (I know, they're not great but they did work fine) and my desktop which has a fairly old (8800?) but still fairly servicable NVidia card in. Both running Ubuntu Gnome, the laptop is slightly more up to date than the desktop. 13.04 on the laptop and whatever the last LTS release was on the desktop. I don't game much on my PCs, but the few games I do have been OK. That would be a bit of Minecraft, some FreeOrion, the occasional Humble Bundle game. Nothing too taxing, but frankly I can't see KSP being all that serious on the GPU. CPU, maybe, but it's hardly a graphical tour-de-force. I've tried turning settings down as far as they go, and using the fallback shaders - nothing makes any difference. I've tried wiping out my settings file, setting LC_ALL=C, running both the x86 and 64bit versions, all the same problem, Searching for issues with Unity3D is a freakin' nightmare because Ubuntu's desktop environment of the same name. Any tips or advice would be much appreciated.