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Abstractness

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Everything posted by Abstractness

  1. in the first version it will probably just explode but if enough people enjoy the game then breakable parts will soon be added.
  2. and with a lot more obstacles to hide or crash into.
  3. There will be no magic shields. If you don't pay attention then someone can blow you up in about two seconds.
  4. The game will be about light spacecraft combat with forward pointing weapons. The game will have Newtonian Physics. Your spacecraft will have an FBW-system which makes the flight easier to control. If you can handle manual flight, feel free to deactivate the FBW-system. This is just a physics test flight: It will have complex maps which are hard to rapidly fly trough without crashing into some obstacle. Artificial speed limits suck, we're not going to make them. So if you fly too fast it's your own fault. Same with angular velocity. We want to keep the players inside of the map, so if someone flies off into the empty space he will be an easy target for tracking missiles. There are no dense asteroid fields in reality, so our maps will be mostly man made, such as: a big space ship port, or a big asteroid with canyons and mining tunnels, or a construction site in space ... It won't be a game about traveling and exploring, it will just be about skill based fighting. But I don't know if I'm going to build this game because I have no idea how many people would like to play it.
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