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Deses

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Everything posted by Deses

  1. Hello! I've been looking quite a while for bigger solar panel arrays with no luck so far... so... do you know good mods that adds more kinds and sizes for solar panels? Thanks!
  2. R.I.P. Jebediah, he was a good man, his family and friends will never forget him.
  3. @Luigi94 and @password333333: I had those problems today, turns out that I installed the 3.3.1 version, now that I have the X4r1 version everything is working great. Get it here: http://forum.kerbalspaceprogram.com/entry.php/414-0-20-Dev-build-of-Mapsat-4-available-and-blog-update
  4. I didn't use MuMech.dll because this post said so, or did I misunderstand? Ok, I had that error, but now that I fixed it, the DR parts aren't showing in the VAB, only the docking washers.
  5. I moved around some files trying to get this working, so I don't have the files like I said in the previous folder. The current file structure is as follows: GameData\MagicSmokeIndustries\Parts -> dockingwasher_free dockingwasher_jr dockingwasher_sr dockingwasher_std DRarmtruss1 DRarmtruss2 DRclaw DRcylinder1 DRdoorhinge DRhinge1 DRrotatron GameData\MagicSmokeIndustries\Plugin -> InfernalRobotics.dll I did that based on a random YouTube comment, but it didn't work. Previously I had it like this: GameData\DamnedRobotics\Parts -> DRarmtruss1 DRarmtruss2 DRclaw DRcylinder1 DRdoorhinge DRhinge1 DRrotatron GameData\DamnedRobotics\Plugin -> InfernalRobotics.dll GameData\MagicSmokeIndustries\Parts -> dockingwasher_free dockingwasher_jr dockingwasher_sr dockingwasher_std GameData\MagicSmokeIndustries\Plugin -> InfernalRobotics.dll And it didn't do much good. What am I missing? D: Thanks for the help.
  6. I don't think I installed this correctly... Let's see: I downloaded Damned Robotics, put all the parts in the Parts folder, but did not include the MuMechLib.dll as sirkut said. Then, downloaded his Magic Smoke Industries' Docking washers, added the parts and the InfernalRobotics.dll. So far so good, but when I enter VAB, and look for the parts, I don't see anything but two truss under Structure tab, I don't see or find anything else. Where are they? Did I screw up something?
  7. I totally not downloaded that illegal link.
  8. Is there any way to put parts folded and then, when deployed, unfold them? I have a big probe that I want to make smaller by folding the arms holding the solar panels so it can fit in the fairings: If there is no way to do that now, I'm giving you a good idea for modders to develop! Thanks for the help.
  9. Hmm... how do I sightly rotate the parts? I know I can use WASDQE but that gives me hard 90º rotations.
  10. I see... I'm going to try those tips right away. Thanks!
  11. Well, the question pretty much sums it up, I'm having problems with the darn things. I have rockets in asparagus staging, and I set the sepratrons to the default position (black thruster down) the things seems to work, but almost every time the debris collide with the other rockets, so I figured that the thruster should be pointing down, no? That way the debris is pulled down and the rocket keeps going up without problems, right? Wrong! That makes everything worse. The debris goes UP even faster than the rocket. Finally, I figured that it should be pointing out! That was the worst idea ever. So... what is the correct configuration? Everything is crashing and exploding, like fireworks! But I want reach orbit. ;_; Maybe it's because the wings? Should I remove them and place them somewhere else? And some pictures of the rocket: Rockets pointing down: Wooooooooh!! Woops, this is going to end badly.
  12. That was beautiful, I bet kerbals and you enjoyed the experience.
  13. My kerbals are totally extreme. Top notch extreme. But he's morre extreme. Also, that last screenshot is beautiful. It would be better with Jeb's crazy grin, though.
  14. Thanks! It helps to know I'm not the only one that got it wrong. The sad part is that I already made a tiny satellite with the ion thruster correctly mounted, I don't know what I did wrong the second time.
  15. Wow, so that's the kraken I keep hearing around! I though it was some kind of real space kraken that would try to kill my kerbals. Something like this:
  16. I threw a kerbel out of his pod at 200.000 km, just for laughs, the usual stuff, but past the re-entry phase, something weird happened: OH GOD I don't know if it's a known bug but it was awesome.
  17. What, seriously? *facepalm* Oh god, I feel ashamed. Well at least that sat is on its orbit and I should not be needing that Ion thruster... Edit: Yup, just checked the sat build and, indeed, the thruster is totally wrong. Jeez... Thank you very much for the help!
  18. [OffTopic]I would edit to add another photo, but I'm still with babysitter... errr, I mean, have to be moderated. How many post do I need to begin posting freely?[/OffTopic] Here is a photo that shows the throttle to max, the resources (electricity is always topped, xenon is slowly depleting) yet the engine is not glowing! But the status says that has a little bit of thrust and fuel flow. Is that supposed to be right? Thanks for the help!
  19. Pictures. Yeah, now I remember that I was forgetting something. I have many solar panels, two 500u batteries, no RTGs and the graphic quality is set to maximum, the engine is set to ON and the blue glow is never seen, even at low throttle. So yeah, everything seems fine but it's not working. D:
  20. I have a satellite on Kerbal orbit, and today I wanted to change the orbit, but when I give full thrust it's not doing anything, it consumes xenon and electricity but the engine is not glowing with that neat blue haze. It's because the satellite is too big? I though it would be enough in space. And thanks for the help!
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