Jump to content

someoneON

Members
  • Posts

    4
  • Joined

  • Last visited

Everything posted by someoneON

  1. Dont complicate things. Wikipedia explains it very simple, its all in "useful" mechanical work. Read that paragraph. Here i quote: "But when the rocket moves, its thrust acts through the distance it moves. Force acting through a distance is the definition of mechanical energy or work." So by traveling faster, your thrust acts through more distance (in the same time) as it would when traveling slower.
  2. To SouthPhilly, yes im building it as it is right now, i probably spent more time reading and researching the thing than actually building it, because all of the parts orientation, position etc. But as i said in the other thread, since my PC is not top end im trying to keep the parts down below 150, some parts must be skipped, such as lower panels on the truss segment, scientific stuff, lights, additional RCS thrusters, batteries and stuff. I will however try po make the Poisk, Pirs and Rassvet for my ISS, but there is no mod containing those parts so theyll have to be stock, and stock doesnt really have similar parts. I tried this in the way the Quantum Jim did it in the pics above, but it was unplayable due to lag. Mods keep the station simple, big acurate parts with RCS integrated so each module is les than 10 parts on average. Even the soyuz and buran are somewhere around 10-15 parts each. Ill be updating pictures as i go, sorry for the low graphics settings, but if i put everything on "fantastic" it takes quite some time to extend the panels, scientific cargo and all the deployables. And the frame rate drops to about 1fps. The most difficult launch was the whole section of Columbus, Harmony, JEM and ELM-PS alltogether, since Columbus and JEM wtih ELM -PS only have one attachment node.
  3. Trying to replicate the real ISS with as low part count as possible. This is how it looks so far, some Russian modules still missing. I just installed the Quest Airlock, and the part count is less than 120. It contains some fuel for refueling, and tons of Monoprop and electricity. Its in 400k orbit with zero inclination due to practical reasons. Main launch vehicle was Proton almost for all of the modules except a few which were delivered with Buran, and some with Ariane 5. Mods used are ISS Pack, Soviet Pack, and ESA pack. Im still looking for something useful like a CanadArm and Dragon.
  4. Im newly registered, but ive been reading these forums for some time now, ive done a lot of things in KSP (almost ran out of ideas:)), and im also hooked up on caffeine, nicotine, and broken dreams of getting enough sleep. This thread could be classed as "new to", "welcome" and "how to" at the same time. Since its my firtst post, i hope i wont get burned, but if i will i wont be sad since stuff like this happens. Admins feel free to put it where you feel it belongs. Im just asking for an opinion and some suggestions on my replica of ISS. It took some time for the mods to work together and not cancel each other out, the ISS mod, the Soviet pack and the ESA pack (just for the ATV and ariane). The station is not completed yet, but it takes time and effort to keep the part count down, its 114 now, and my PC cant really handle much more than 150, its an old pentium D running 3.4GHz with 4 gigs of RAM and 512Mb Radeon, no SSD and other fancy stuff, so 200 parts makes some big lag. I will be online at the somewhat same time everyday (greenwich +1), im building a sailboat you see, and it takes a lot of my daytime, since im dependant on daily temperatures and humidity, so ill update mostly at night. But enough of that, here are some photos: The solar and cooling panels are closed, because hey cause much lag when everything is deployed and makes docking a living hell. Also, sorry for my not perfect english, i come from Slovenia. And as Scott Manley taught me, Fly Safe!
×
×
  • Create New...