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Pirate_Ray

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Everything posted by Pirate_Ray

  1. looks incredible.... and that free wifi flag cracked me up, thanks for the laugh
  2. i understand, but how do i merge my tank with this rocket without using mods? that is what i ment.
  3. wonderfull, thank you for clarifying, i might try out that redux mod though i hope something will be implemented in coming versions which will give the information. if it can lift 60 tonnes it is good to go. though i do not know how to merge or import .craf files inside the VAB to put it to use, i have heard about mods but.... thanks though
  4. ah puritan as in keeping it pure. nice approach. as for the information provided, thanks, those steps sound logical. as for the pro challenge.. i did it with a small satellite i have on minmus and my big space station is within 500 mtr, ill try it with the hover but first ill go and build some transport drones and gliders for it, i also need to figure put some sort of docking base to be able to refuel the hover while it is landed, will probably be an extension arm underneath the thing with a sr. dockingport attached to some tanker contraption... also for calculating weight, just count all parts on it and add the numbers (0.3 + 0.3 + 0.3 = 0.9 mass) ? decent calculations and planning, oh boy.... thats gotta get me some troubles... but ill ''veni vidi vici'' in the end.
  5. thanks, and yeah... for some reason it sometimes explodes on the runway... probably has to do with the 2 wheels on the left and right sinking in the runway sometimes :/ glad you like it.
  6. see as long its round, this guy thinks its edible its a donut with solar sprinkles, xenon and electric filling.
  7. dont get me wrong you are awesome, your approach worked to but since i fly rather.... say ehm.... clumsy and not fuel efficient i suppose, which results in me breaking stuff, also 3 other people got it to work, so the problem is with me, not the machine. also why is it called ''Puritan''? awesome, one day ill be as skilled to go further then mün and minmus , well as of yet mün... though ill try and do it without mods or hacks like fuel and such, just stock game . anyways you guys are awesome, as little as i have seen here i believe this is one of the more helpful and friendly communities around... My first touchdown was at mün's night side :/ and the first 7 times i crashed horribly due the altimeter not displaying the proper ground to vehicle height, resulting in me crashing at 2000 altitude, 1400 altitude while going 40 m/s.... i also found it drives very stable at 29 m/s, it starts to pop tires and go bad at 30 to 31 m/s.... however at 22 m/s you can steer more reasonably. here are a couple of images of the rover right after touchdown and exploring: doesnt he look happy? :D EDIT: they really need some sort of thing going on :/
  8. poor kerbals?! bah, they went through extensive g-force training for a purpose . anyways, i tried your design and while it handles much better and somehow uses less fuel or has more fuel then my design i had to adjust a couple of things, 1st was the mainsails, you forgot to add 2 thin tanks under the orange tanks to prevent overheating, at my first 2 tries i blew these engines up without realising it was heat, then added the tanks at the 3rd try, i strutted the small tanks due they became to wonky... at the 4th and 5th try i got it around 30000/25000 mtr but then everytime the stage seperation destoyed 1 of the remaining mainsails, still gotta look into that, i looks like the earodynamic tip tipping the engine off.... 2nd was the balance you mentioned, while it handles much better now you added to much tanks of rcs at the front, still playing around... either im removing a bottom and a top rcs tank, or just the most frontal one, because it instead of tilting backwards as it used to it tilts forwards, most likely its drag but... as i said, still playing around... also i didnt think i did such a bad job, i ran out of fuel or it shook itself to death or i lost some parts at seperation... didnt have to many balance issues imho... as for the edit info, thank you very very much, made life easier. EDIT: i think i will go with prysmatiks design as it is a centralised design, though you helped me really a lot thank you very much. no problem, glad you enjoyed the ride, i too love the hypnotic movement the wheels have at certain terrain... as for your centralized beam solution, good thinking, why didnt i think of that myself... also thanks for the lifter link, that will come in handy. as for liking overkill, why do you think i built a tank rover and not a teeny tiny bug rover XD and at the moon it goes wonky after 27 m/s? and 24 is magic happening . well ill try your design as well. EDIT: thanks works even better, gotta love centralized, though my flystyle requires a bit more stabillity which i will add over time, however the docking port is a genius move as well. as for adding a glider addon to go to eve... i will try that eventually, but first the conquer the moon, then minmus.... after that the rest also 56 tons or so? lifter cant take 160 tons...... time for a bigger tank then more hypno wheels.... thank you very much. and please do let me know when you do eve with it.
  9. ouch then its literally death from above XD, anyways the bump was just the wheels touching down without the suspension going in to deep (soft landing) thank you nothing is impossible... 1) controls are upside down, yeah thats why there are these round probe bodies on top... just switch control 2) how do you mean, the vtol part is perfectly balanced, it wont flip.... i agree on the aft thrusters though they are a mess (but more for more speed on land or in space not for in the air ) 3) ? if you mean the rocket was off center... yeah the rover is slightly heavier at the front then it is at the back, so i pushed the rocket attachments a little forward... 4) i built only the rover in the SPH, the rocket was made in VAB, however how do i convert properly then ? since it was rather annoying to build to say the least... however i shall try your build and see what has been changed and if i can get it to orbit now, or straight to the moon if im lucky thank you, ill give results ASAP.
  10. it is completely stock, no mods are used at all, and since i dont have and use mods there arent any other parts then the stock ones you can use. thank you for trying even though it has 4 aerospike nozzles for VTOL actions, (which includes landing), plenty of fuel, RCS, 4 500mtr deploying XL chutes and 2 high altitude chutes? i dropped this thing from about 9000 mtr at kerbin (failed to get in orbit) and i got it down without as much as a scratch and a very light bump only thing annoying is the SAS....
  11. well, download it and try im to inexperienced to try that XD
  12. yup, almost had it in orbit, and i have noticed once in orbit everything goes really smooth, though i really need help to get it into orbit in the first place, mind taking a look? http://forum.kerbalspaceprogram.com/showthread.php/39919-need-help-with-launching-a-rover-tank
  13. taste? only if you like metal, plastics and some glass
  14. my space tank... to bad i havent figured out a way to get it into orbit, its a bit clumsy/heavy , though capable of VTOL and high speed cross country
  15. hello, can someone please help me with my rover? or rather tank? it is capable of VTOL, fast cross terrain and can withstand a punch... it is however big and heavy, i almost got it into orbit but failed, if someone can help me then i would appreciate it due i want it to go to the mun then eve and beyond if possible... le tank: ready to launch: to download the .craft files for both the tank loose and ready to launch version: http://www./?tf7nw8890re7ueq
  16. i present you a flying Donut it goes about 150 m/s top speed at 2000 mtr and top height is as of yet unknown. probably rather high. to start it up, activate the engines at full, let it roll then activate SAS, let it roll to about 35 m/s to 40 m/s and deactivate SAS, try and get it up, when in the air retract gear and activate SAS once more, lastly have fun with you auto piloted solar explorer , also works at night when SAS is active and engines are off. to download the .craft: http://www./?26x3yav63qpcm2f
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