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Calo4562

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Everything posted by Calo4562

  1. Well, Kethane is a pretty self explanatory mod, well, at least for me it was. XD But yea, when you are having problems it is nice to be able to have a tutorial of some sorts to help sort out your problems.
  2. Great mod! It's really helpful for my interplanetary travels and colonies! You know what'd be cool? If the gas cloud erupting from a heavy drill site could push you away from it, since the Kethane is pressurized. I actually thought this was a feature(Which would have been impressive), but in fact it was just my rover moving around whilst I had the drills deployed... I felt so stupid once I realized I forgot to apply the brakes. On another note, could anyone help me in re-sizing the Heavy Drilling Unit to a 2.5m sized one? I think I've gotten the model scale correct, I just have no idea what to do with the node coordinates. Here's what I have most recently tried, the nodes are fine except they are displaced vertically. // --- asset parameters --- rescaleFactor = 1 // --- node definitions --- node_stack_top = 0.0, 2.83, 0.0, 0.0, 2.0, 0.0, 2 node_stack_bottom = 0.0, -2.83, 0.0, 0.0, 2.0, 0.0, 2 node_attach = 1.25, 0.0, 0.0, 2.0, 0.0, 0.0, 2 // --- editor parameters --- cost = 3500 category = Utility subcategory = 0 title = KE-X540 Heavy Drilling Unit manufacturer = That engineer that we keep locked in the basement...yes, him. description = Powerful? Yes. Efficient? NO! // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision attachRules = 1,1,1,1,0 mass = 8 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.3 angularDrag = 2 crashTolerance = 6 breakingForce = 50 breakingTorque = 50 maxTemp = 2900 fuelCrossFeed = True MODEL { model = Kethane/Parts/kethane_heavyDrill/model position = 0, -1.415, 0 scale = 1.25, 1.25, 1.25 rotation = 0, 0, 0 texture = model000 If I shouldn't be asking about this here, then just let me know, and maybe direct me to somewhere I could get help?
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