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sixers2329

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Everything posted by sixers2329

  1. Thanks for testing it for me, still happening though. Maybe sticky keys turned on and is screwing with it? I'll try later when I'm home after my PC is restarted, see how it goes.
  2. Docking mode has the nice benefit of allowing you to hit spacebar to change between pitch/yaw/roll movements and translation movements which allows you to only worry about the wasdqe, shift and control keys which I sometimes find a lot more intuitive than the ijklhn rcs keys since your hand is already where it needs to be. I suspected the shift key might have something to do with my problem but after trying a few times I realized switching back to stage mode always puts me at exactly half thrust no matter what I do.
  3. Hey guys I've been learning how to dock today and I'm really loving how docking mode works but I realized once I change from docking to staging mode my thrust is put at half power. This has become really annoying because sometimes when I switch between the two modes while aligning for rendezvous the jump to half thrust will push me way off course (or worse throw the space station offorbit if I'm already docked) Why does this happen? How can it be avoided? Thanks
  4. Would it be better to just shoot into mun orbit from kerbin, or establish an orbit around kerbin first? The latter seems like it requires excess fuel. I'm still getting to mun orbit with roughly 250 of my fuel left and seem to run out of it just before landing EDIT: Grhhh I run out of fuel seconds before landing, I've tried this start to finish two dozen times now and I really don't think there's anyway you could be in a Mun orbit with 3/4 of the lunar lander fuel left.
  5. It's more efficient to transfer orbits when in a low circular orbit? I assumed it would be easiest in a high elliptical orbit because you have to fight less of the origin celestial body's gravity at a distance. EDIT: Hrmm I still can't get to the Munar surface, it blows my mind you guys could get to minimus and back with that fuel. Whatever I try its about 800 delta v to get from Kerbin orbit to munar orbit, and is usually a 50 second-ish burn (which is like half my lunar lander fuel). I also use the entirety of the booster to get to about 100,000m. Where's my waste at?
  6. Ahh I see. Yea I originally wanted to try to land on the Mun with the kerbal X because I thought it was "realistic" and I didn't want to just start building über powerful rockets and get there no sweat I'm still having trouble burning too much fuel. I think my problem is I use the booster to push my apogee as far as I can, then use a bunch of my lander fuel to circularize the orbit. Would it be better to shoot for a higher elliptical orbit, or should you always try to circularize an orbit so if you want to get to another orbital body you can essentially have your apogee and perigee at any point of the circle?
  7. Wow that's pretty sweet you were able to do it! Yeah I definitely don't have 3/4 of my fuel left, more like 1/4th when I get to the Mun. The area I'm having trouble with is using the kerbal x and using the minimal amount of fuel to get orbit and then transfer orbit. Would you be able to describe those steps in your trial a little bit?
  8. Hi guys, bought the game a few days ago and have been flying the stock rockets to get a feel for the mechanics and I've been trying to land the stock Kerbal X rocket on the Mun (I know it doesn't have enough fuel for a return trip) and I seem to always run out of fuel trying to slow my orbital speed once I'm in orbit around the Mun. I feel like I'm not using maneuver nodes efficiently but I can't figure out a better way to do it. No matter what I try I end up burning relatively the same amount of fuel. Not sure if my initial Kerbal orbit is too low or if the Kerbal X just really wasn't designed to land on the Mun. Any help would be appreciated
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