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Latias4Ever

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Everything posted by Latias4Ever

  1. It's done! A perfect, smooth landing on the surface of Eve! The chutes were more than enough to reduce the speed to next to nothing, but I seem to have a perfect accuracy on the dark side of planets/moons... My landing on the Mun was on its dark side, and on Eve as well. But here are some pictures of the landing, the parts above the rover exploded as they fell off, but I don't think any damage was done. Anyway, I managed to get to Eve as I planned! I'm going to consider this Answered, and thank you all for all the advice and assistance! Just adding one last picture, of the beautiful sunrise on the surface of Eve!
  2. I managed to get an encounter with Eve, but I'm starting to think that the fuel isn't enough to get a periapsis close to it... I guess I wasted too much, and may have to try and launch again... Shame. Thanks for the advice though, kookoo, that's what got me an encounter with it. EDIT: Nope, the fuel is not enough... The radial engines makes the periapsis low enough, but with the apoapsis so high, it's impossible to land... EDIT 2: Well... I think I made a perfect landing... On water... Gaaah! Good thing though, the Rover and parts above it remained perfectly intact.
  3. Again, thanks everyone for the advice, DMagic, I know that the fuel is maybe too much, but since I'm such a beginner, I think it may not be enough even with a nuclear engine that's as efficient as this. I put struts on the decoupler and the tank above the nuclear engine, and it didn't break off now, so it's all good. Nzen, I read your instructions, and it's pretty much what I do to get into orbit, and the tutorial was what helped me getting into orbit with my very first rocket, playing with the maneuver node is something I want to avoid, as I have no experience with what the maneuvers can do, and I want to try and do everything perfectly. I managed to get myself in orbit with Kerbol (the Sun), now all I need to do is make a maneuver to get to Eve, but right now I'm not being able to get one, I have enough fuel to last... Over 40 minutes, if I had to guess at the very least, but I have no idea what I should do, I've already tried to make an orbit exactly the same as Eve's, but I don't know if that would have worked, so I loaded the quicksave and got back to the original orbit around Kerbol. Here's a picture of the orbit so far: Maybe someone can help me? Maybe tell me when the maneuver should be made, or how it should be shaped?
  4. Metaphor: Yup, I found them, and just did another test drive, and it's a success! Perfect orbit around Kerbin, and growing! The nuclear engine is running and it's pretty much full after about 5 minutes of usage! Now I just need to set a maneuver to get to Eve easily, the nuclear engine should last long enough to get there! Thanks for the help. Milank: I'll try using this rocket to get to the Mun again some other time, when I do it, and if I get out of control, I'll try and get the display for you.
  5. My very first rocket managed to get to orbit easily, it's still going with Jeb inside, and no, I haven't done a transfer to the Mun, but I've landed on it with Bill, Bob and a random Kerbal, so I know how to get to orbit. I'm not planning on returning from Eve here, I want to land and keep my Rover there. I've followed every step, the center of thrust and center of mass seem aligned, the center of thrust is at the very bottom of the ship though, but I've changed the ship as instructed, here's a picture of how it is right now: EDIT: Went for a test drive, and it's having the same problems, the camera moves up to the Rover for some reason, and I lose all control over the rocket, the decouplers don't work either... What happens exactly when I try to decouple the first two tanks? This: How do I make the three engines the outer tanks though? I don't know how to set the staging to do that, only using the two outer engines, then start the middle one. I'd like to know how to fix the issue on the picture though, do I add struts? Or is there some problem with the decouplers? EDIT: Yeah, struts fixed the problem and now I managed to decouple the outer tanks, but I still can't get orbit, I'm probably doing something wrong here...
  6. Thanks for the tips, metaphor, the three tanks get me to over 10 km, but once I get there, the ship starts going crazy, tilting to random sides, rolling around, while I try to tilt east, it doesn't help much when the fuel runs out either, the whole ship separates itself somehow through the nuclear engine, not even the decoupler above the 3 tanks activates... Who thought getting a ship even to orbit would be so tough? EDIT: Only saw your post after posting mine, Rodion, and I was thinking about using those engines to get closer to Eve and enter the atmosphere if the other tanks ran out, and I was also thinking about using this design to get another Rover to Mun, if it was possible. Here's a picture of how the ship is so far:
  7. Unfortunately, Dombi and Affan, I have NO experience with stuff such as space stations or docking or anything... Don't know how to build them, although I would like to learn it soon... Right now I want to get to Eve in one go, and the wiki says that I need either a large ship, or stations to refuel at, and I went with the former. Spacetortoise1, are you sure they work on Kerbin? Or do I use them when I'm out of the atmosphere?
  8. That is something I'd like to do, but how do I attach the Rover to the rocket if I have seats on it instead of a pod?
  9. The title is pretty self-explanatory, I've tried several rockets to get to Eve, but I can't even get an orbit around Kerbin, I've tried with lots of solid fuel rockets with lots of struts, wings, etc, but it either falls apart, or it goes so slow it doesn't get over 30 km above Kerbin. Here's a couple pictures of the Rover itself, and my last attempt at the rocket so far: I am pretty sure the part above the Rover is good enough to land it safely on the surface, so all I need is help on the part below it, maybe I made it too big and heavy? Any advice will be really appreciated.
  10. I think I can consider my rover good enough for Eve... I don't really want anything complex, just something that runs around without flipping. Thanks for all the tips, and I think I can consider this answered, now I just need help building my rocket so it actually gets to Eve.
  11. Thank you all for the tips, I managed to create a small rover and tested on Kerbin, it flips a bit if I try to steer it while going at high speed, but other than that, it seems to work well enough. I used 2x2 structural panels and RoveMates under them to attack the wheels, then attached some chutes and solar panels on the 2x2 panels so it has power while running on Eve. I believe this would work out nicely, but now I have yet another problem, getting to Eve... My ship is a huge mess. The solid fuel boosters help me get a bit into orbit, but not fully, and when I detach them the ship goes crazy with its direction, and I don't think all this is even enough to reach Eve. I think the issue with the rover is taken care of, but now it's the ship that's preventing me from succeeding.
  12. I'm trying to build a manned rover so I can drive around on Eve, and I'm trying to use the MK2 Lander-can for it, but I can't find a way to make any structure below the pod, as the RoveMate piece is just too small, and I'm not very creative or good at complex constructions. My objective for this is to build a Rover with lots of solar panels so I don't need any kind of fuel or thruster, since liquid fuel eventually runs out, and I'm inexperienced with RCS, but since I only got KSP yesterday, I have absolutely no idea how to do this. Rocket-wise, I think I can build one to get to Eve... Hopefully, my problem is definitely the rover, so if anyone could assist me, I'd be really thankful. EDIT: Thank you all who gave advice, managed to get a Rover up and running on Kerbin, all I need now is get it to Eve.
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