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Jack3663

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  1. Hi everyone, my group is attempting to make some custom parts for KSP but we having a few problems. We have managed to import a model into KSP no problem but, the part is an engine btw, when we attempt to fire the engine it will not produce any acceleration even though it says its giving out the correct amount of thrust I set in the CFG. file. Our file structure is GameData\Strato-Labs\Parts\Engine\SLE109MarkI and in side there is the model11.mu and the mbm. file for the place holder texture. If it helps the original output file from 3DSMax was an obj. This is my first time at creating a part.cfg and although im sure everything is correct I can't be 100% sure, so can anyone offer any explination as to why this might happen? This is the part.cfg file (it is still a working progress and most of the values are based on stock engines for the moment): PART { // Kerbal Space Program - Part Config // SLE-109 Mark I // // --- general parameters --- name = SLE109MarkI module = Part author = Strato-Labs // --- asset parameters --- mesh = model11.mu scale = 1.0 // --- node definitions --- node_stack_top = 0.0, 1.18, 0.0, 0.0, 1.0, 0.0, 1 node_stack_bottom = 0.0, -0.0, 0.0, 0.0, 1.0, 0.0, 1 // --- FX definitions --- fx_exhaustFlame_blue = 0.0, -0.2, 0.0, 0.0, 1.0, 0.0, running fx_exhaustLight_blue = 0.0, -0.2, 0.0, 0.0, 0.0, 1.0, running fx_smokeTrail_light = 0.0, -0.2, 0.0, 0.0, 1.0, 0.0, running fx_exhaustSparks_flameout = 0.0, -0.2, 0.0, 0.0, 1.0, 0.0, flameout // --- Sound FX definition --- sound_vent_medium = engage sound_rocket_hard = running sound_vent_soft = disengage sound_explosion_low = flameout // --- editor parameters --- TechRequired = generalRocketry entryCost = 2100 cost = 950 category = Propulsion subcategory = 0 title = SLE-109 Mark I manufacturer = Strato-Labs description = The Strato-Labs first prototype Shuttle Engine! // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision attachRules = 1,0,1,0,0 // --- standard part parameters --- mass = 2.0 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 angularDrag = 1 crashTolerance = 7 maxtemp = 3600 MODULE { name = ModuleEngines thrustVectorTransformName = thrustTransform exhaustDamage = True ignitionThreshold = 0.1 minThrust = 0 maxThrust = 500 heatProduction = 400 fxOffset = 0, 0, 0.574338 PROPELLANT { name = LiquidFuel ratio = 0.9 DrawGauge = True } PROPELLANT { name = Oxidizer ratio = 1.1 } atmosphereCurve { key = 0 370 key = 1 320 } } MODULE { name = ModuleGimbal gimbalTransformName = thrustTransform gimbalRange = 18 } MODULE { name = ModuleAlternator RESOURCE { name = ElectricCharge rate = 6.0 } } RESOURCE { name = ElectricCharge amount = 0 maxAmount = 0 } } Thanks guys!
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