Thank you for replying Echo 8 ÉRÀ. I want to make a simple generator that when activated has an animation for starting up and vice-versa when deactivating. I tried adding the ModuleAnimateGeneric and ModuleGenerator in the part config but that just gave two options on the part, one to toggle the animation and one to toggle the generator. I just want the one menu option to do both. Going through the forums I saw other people wanted the same thing. So figured I would try to make a module that would combine the ModuleAnimateGeneric and ModuleGenerator functions that are activated with a single activate option in game.