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Beleg

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Everything posted by Beleg

  1. It is good to be somehow usefull. I just did raw iterations on the data available without adjusting anything. Hence the errors. Thank you very much for the corrections. May I put the link to your spreadsheet in the OT?
  2. So. I dont know if anyone wants to know, but after reading KSP Science Wiki page and browsing through some game files I have put together simple google spreadsheet. It contains base (first experiment) and maximum (repeat until none science gained) science you can get form any combination of experiments, celestial bodies, situations (landed, low orbit ...) and biomes (if available). It is far from perfect and it may even not be 100% exact, but as far as i can tell from experiments I have done (not many though) it seems right. KSP Science Science Spreadsheet by Magikjak Edit (28.10.2013): Some tweaks to the spreadsheet to include more data from celestial bodies without biomes. Added efficiency column. Added basic pivot table. Edit (2.11.2013): Change the link to the corrected spreadsheet form Magikjak
  3. That is very nice work you have done there Cybutek. Loving the overaly in the VAB. Kudos to you. As for the flight phase. Would it be possible to add Time to AN and DN in the orbit window? That would help a lot when trying to match the equatorial orbit. The other thing I am missing is maximum available acceleration of current stage (in m/s2). Something simmilar to Max acceleration MechJeb has in the Vessel Info window. That way it is easier to judge burn time when the manuever node goes astray (and showing wrong burn times). Either way, Thank you for this great addon. It is must have. EDIT: After looking into the code, the max acceleration could be something like this [if (settings.Get<bool>("Vessel: Max Acceleration")) GUILayout.Label(Tools.FormatNumber(stages[staging.lastStage].thrust / stages[staging.lastStage].totalMass, "m/s2", 3), dataStyle);]
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