///Start news report/// Vezieri miners at Vall rejoiced as the Fox Class Light Attack Frigate Mk.2 VCSV Toad 1 exited its jump and began its orbit of Vall. But all was not well, soon after VCSV Toad 1 arrived VCSV Bopin made an emergency burn for Laythe. VCSV Backwash had taken two torpedoes and had gone down in the Laythian orbit. Reports say that Danfrey Kerman, Burzon Kerman, and Hudsy Kerman were killed but that the Captain of the ship and a Scientist, who was ejected groundside when the escape pod he was in was hit during a Spritwolf raid, lived. Vezieri Corps' Joolian Operation Overseer says- "From what we've been able to find out the ship was hit by two torpedoes, one hit the engine at 1300 KST and another hit the pilots' cockpit at roughly 1323 KST. Luckily for the us the pilot had already moved to an escape pod when the second torpedo hit. Unfortunately the forward Co-pilot, who sits behind the pilot, was immediately killed in the explosion the others two perished when the craft de-orbited. We do not know who fired the shots but we do know who manufactured the weapons that killed our employees, Spiritwolf." Vezieri Corp executives say that Hanland has been given control of all employees now residing in the Jollian system. They have also enacted section 21 of their Joolian system employee's contracts, Stand Your Ground. It states that all employees are to defend assets from enemies of the corporation who seek to seize or destroy company property. ///End News Report/// Updated Orbits Laythe: VCSV Bopin http://i1137.photobucket.com/albums/n509/chief444/KSP2013-07-3112-11-00-08_zpsca229a90.jpg' alt='KSP2013-07-3112-11-00-08_zpsca229a90.jpg'> Vall: VCSV Hammer and VCSV Toad 1 And image of Toad 1 Toad 1 is crewed by Lars Kerman, Charlie Kerman, Frank Kerman, Gus Kerman, and Tomcan Kerman. It does not have any anti-fighter missiles, as is standard on all Mk.2s as the missiles were too hazardous, but still has its anti-shipping missile, which is a very hard hitter. 1 for Communications antennas and Solar panels, if they are not already activated. After missile launch don't hit space again that's the escape pods' rockets. Missile must be player driven to target, it is harder than it sounds but the missile is pretty good at what it does.