Jump to content

steuben

Members
  • Posts

    1,134
  • Joined

  • Last visited

Community Answers

  1. steuben's post in Framerate periodically drops to less than 10 FPS for no apparent reason was marked as the answer   
    check your video drivers version., against the manufacturer's website. given it's tanking in the vab/sph  points it in that direction to start.
  2. steuben's post in I need the french or spanish dictionary.cfg for the 1.12 was marked as the answer   
    Available off the KSP website in your account... maybe available outside of it. No purchase necessary.
  3. steuben's post in I need the french or spanish dictionary.cfg for the 1.12 was marked as the answer   
    Available off the KSP website in your account... maybe available outside of it. No purchase necessary.
  4. steuben's post in How make a double installation? was marked as the answer   
    Copy the KSP folder from it's existing location to another one.
     
     
  5. steuben's post in Asteroid redirecting was marked as the answer   
    Do you have autostruts enabled and what are they set to?
  6. steuben's post in Does KSP have Malware? was marked as the answer   
    Can't steal what is freely given. 
    Though malware, no.  Leaving aside some of the edge-case softwares which to the best of my recollection have been removed from the code. 
    Translated into English
    i) your data maybe going to or through countries that have fewer restrictions on how your data is handled that where you are living right now.
    ii) we get to post your gameplay
    iii) we get to use your gameplay when taking to hardware makers, hosting companies, and the ad guys
    iv) we're going to change this as needed/wanted
    Don't like it, the recycle bin is right there.

    As for it being a thing. Yes it is.
    *heads of to get his heat proof suit and the pop-corn maker*
  7. steuben's post in Haul mission help was marked as the answer   
    You have the speed set for orbit. The contracts look at surface speed.
    Though for screenshots it is better to go with F1, or the Mac equivalent rather than using a phone. Unless you're on the console version and it's whatever works.
  8. steuben's post in I need some help to get to mun ....... was marked as the answer   
    A quick mock up based on the pic in a stock ksp, and guessing at a Mailsail at the bottom of the stack, and a poodle in the middle.
    KER reports ASL/VAC dv
    S3 1139/3193
    S2 1911/ 2079
    S1 821/3193
    The RCS is really hurting you though. Pulling that out added 1200 m/s ASL dv across the whole stack.
  9. steuben's post in I have no courage to play career... was marked as the answer   
    The acceptance of stories and mission reports is based on two things.
    - Technical; spelling, grammar, punctuation, etc. half of the stuff your English drones/droned on about in school.
    - Literary; plot, characterisation, dialogue, symbolism, etc. the other half of the stuff your English drones/droned on about in school. Note English teacher, and not what that hipster jazz-poseur in that independent coffee shop  drones on about.
    If you want to talk about taking a leap into that pool, we've got a pretty good writer's group here: 
     
  10. steuben's post in autolanding probe was marked as the answer   
    Set the parachutes of the probe to the same stage as the one that separates the probe. You may want to increase the full deployment altitude to something more than the default one kilometer.
    There is one consideration however, you will need to keep the probe and the carrier craft within 25km of each other until the probe touches down. I'm recalling 25 km anyways.
  11. steuben's post in Big Interplanetary Vessels was marked as the answer   
    My reflex answer is we need pics.
    But, I've had decent luck in reducing wobble with autostrut to grandparent
  12. steuben's post in Giving Kerbals XP. was marked as the answer   
    if you put this in their segment of the sfs
       CAREER_LOG
       {
        flight = 1
        0 = Land,Kerbin
        0 = Land,Pol
        0 = Land,Bop
        0 = Land,Tylo
        0 = Land,Vall
        0 = Land,Laythe
        0 = Recover
       }
       FLIGHT_LOG
       {
        flight = 1
       }
    it will take them to 5 star status.
    and apparently landing on Jool is worth 14 xp points.
  13. steuben's post in Subassembly Categories was marked as the answer   
    the file is SubassemblyCategories.cfg found in %KSP%/gamedata/sqaud
    not sure how the file is built though. but that would be the place to start.
     
  14. steuben's post in How to Backup? was marked as the answer   
    copy the whole ksp folder to somewhere else, or when 1.1 hits rename the whole ksp folder and install 1.1.
×
×
  • Create New...