Well, so far, I managed to build a ship that holds 4x3 sets of standard torpedoes. I could have added better ones on but the part count reached just over 300 (about 305 including about 10 struts). Each reload (3 torps) has a tug system allowing it to be unloaded. I think its best to reload by using the fighter to dock onto the pile instead of using tugs. I haven't designed the staging to send it into space but testing it by editing the save file. So far, it needs RCS (got non installed) but the "simulation" shows it works. Running this on my laptop causes a LOT of lag so it may be a bit painful to try to get it into space using staging. From the lag, I doubt that I can load the auxiliary tanks as planned. If I had a proper PC, this could be used as a carrier to dock modified Isprits on either the top (has small docking ports like a flight deck) or from the side (where them "arms" are). This is the first ever capital ship I have ever made so I'm surprised it works as planned so far. Shows a stack of torpedoes removed from the ship including TUG system.