Kelvin
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Posts posted by Kelvin
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14 hours ago, stali79 said:
Ignore links on recent pages. Go straight to spacedock.
Yes it is compatible with 1.1.2, i am still ironing out bugs and rolling in old parts. Active development is halted until september when K.Yeon returns from his overseas work. I am just keeping it functioning until then.
great, thanks for keeping it functional!
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Hello, just wanted to ask if this mod was compatible with the most recent ksp update? Has the developer stopped working on the mod completely? Thank you!
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Well, since the planets and sun in the Kerbol system are already reduced in scale compared to our own system, perhaps reduce the scale of distance in light years to other systems? I think both cryogenics and million X warping would have to be implemented if you want to consider space travel by a more realistic approach, perhaps only allowable once in interstellar space.
I don't think that a slow progression to more powerful, more efficient rockets in KSP would make the game stale either... its the future for any space faring race. It's just a matter of scaling realistically, especially if career mode becomes a thing. If certain technologies were only made available by collecting resources from other planets, it would set up that challenge for the player before allowing him to make those little steps towards interstellar travel. Perhaps implement a tier system to technology?
Cheers!
[1.3.0] OPT Space Plane v2.0.1 - updated 29/07/2017
in KSP1 Mod Releases
Posted
One more question, do i need "firespitter" in order to run this mod correctly?