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Ya_Boi_Assault

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Posts posted by Ya_Boi_Assault

  1.  

    10 hours ago, harpwner said:

    ??? This is odd, you say it was working before but doesn't now? I'll have to look into it. I think the problem may have something to do with me accidentally leaving experimental Napalm code in with the nukes. O_o

    Yes. Yes it can.

    Make sure you are dropping the bombs within the green circle dropzone thingy, if you drop them outside of it or without a GPS target they have a weird glitch. I've tried to fix that but it's been abusive to me so for now you must mark a GPS target and drop it in the circle.

     

    I do drop it in the green circle from a good distance away and high up but they just fall and not guide them. 

  2. On 4/3/2016 at 2:07 PM, Mallikas said:

    I think this is caused by bad colliders, i will look at them for the next release.

    I've been making models and textures this whole time, the new cockpits are starting to look quite nice. Hopefully when the patch comes it wont take me too long to put them in game since they'll be all ready.

    I'm not sure how side by side seat cockpit would work in Mk1 form, and i already got some pods planned for the future. I might still consider it.

    Also, since the Bearcat cockpit is radial, this mod will stop being Mk1 Cockpits and will need a new cool name, "Fighter cockpits" is bit too generic i think. :P

    Anyone got any ideas?

    Why don't you name it something that is Unique like Mallikas Aerospace Defense Manufacturing? Idk I am just spitballin rn. 

  3. 3 hours ago, Mallikas said:

    Hi guys, sorry for not responding to the thread for so long, i've been a bit lazy in that regard :P

    I've mostly worked on the new hud lately, but i ran into some problems making it work and i'm away from my main computer so i cant show you any pics of it right now.

    Meanwhile i made progress on some new cockpits to pass the time:

    Obviously WIP (like the everything else i've made so far!)

    The bubble canopy will indeed be radial, based on f8f bearcat, it's the most finished of the lot.

    L-159-like 2-seater tandem cockpit.

    Inline pod, inspired of Panavia Tornado.

    No progress on ASET internals, though they should be pretty quick to do when i get around to it.

    Still a loads of work to do before next update.

    The New Cockpits will add to a new variety to the command pods. Good Job! 

    Will you add more of the Tandem Seats in the future? I have a nack for two seat fighters such as the Phantom.

    F-4B_VMFA-314_1968.jpg

  4. 3 hours ago, harpwner said:

    The explosion values will be tweaked, but the minimum safe distance depends if you are going faster than sound or not. If you are going supersonic, if the bomb explodes more than 500m away you'll be fine. However if slower, you'll probably be safe detonating a couple kilometers off?

    Ah, because I have been testing with subsonic aircraft, the Castle Bravo, it requires minimum 10km safe distance. For the B61, I belive 5, then for the B83, maybe 8 idk, and for the TSAR, 17 km or 20 km is what I have received. 

    Anyway, thanks for this mod and thanks in advance for tweaking the blast values of the WMDs. Keep doin what you are doin. 

  5. On 3/9/2016 at 9:46 PM, harpwner said:

    So it appears I have got the progressive explosions/shockwaves to work on the nuclear bombs... so here's a video to demonstrate

     

    It's not much but something I just kinda threw together... couldn't help put a few cinematic elements in of course.

    Do you know the Minimum Safe Distances when dropping each of the Nuclear Weapons? I see that the B-83 has almost a exact same blast radius as the Castle Bravo, even though the Bravo is a 15 mt and the 83 is 1.3 megaton. 

  6. On 1/7/2016 at 6:55 PM, martinezfg11 said:

    The engine is being textured, progress is a little slow right now. I also have a mess of configs to fix, I just hacked together a .cfg that will not work for release.

     

    And as for the MK1 profile well... 

    KeYIRuH.jpg

     

    Texture is still WIP, I also configured it with an internal vulcan cannon via the BDArmory plugin.

    Do I see someone going into.... The Danger Zone?

    The cockpit looks amazing! Gives me nostalgia of Top gun. I can't wait for the new update. Maybe as a Idea, add some Ground attack looking cockpits. 

  7. A little something for all you PWLA people.

    Rules

    1.Only aircraft are allowed (so no rockets, cars or stuff like that)

    2. Be fair and give them a honest rating on a scale of 1-10

    3. Experimental Aircraft and other categories of aircraft are allowed if they had a built prototype, sorry blueprints. 

     

    a10_thunderbolt_2_l3.jpg

     

    to start this thread off. 

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