I don't post or read here often enough - but the career mode needs an amplifier. As it is now you can do the same experiment about 20 times in each new geo or solar zone and still make a lot of science points - you don't even have to get home, all you need to do is arrive and then transmit. What I propose is an amplifying multiplier for when you have not made the trip out here yet in person, but you can make data come home. for example the Mun and Minmus might offer on the order of 2x for initial exploration, but Duna might offer 4x for the first example data with machines, and then both are successively declining for the rest. The point of the game is to have the Kerbin orbit bodies pay out in order to make good use of the rest, but my own investigations do not pay out for going "out of this world" I understand by playing around that you get much better points by visiting other bodies but you get the bulk of those science points by probing them, and the math is just not that good yet. I can start off fast and furious by not using any living kerbals in order to maximize science points.