Spectre111
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Everything posted by Spectre111
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Hey Nereid Would it be possible for you to make a download with just the trim indicators? Don't really want all the other stuff slowing my game down. Thanks.
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[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
Spectre111 replied to BahamutoD's topic in KSP1 Mod Development
Hey BD I have been playing around with sub assembles trying to make a pylon with a few missiles on it, but when I place the missiles on to my craft with symmetry on, the weapon manager will fire off the missiles under one wing before firing the others. Here is my question could you add a option in the missile right click menu that would allow me to tell the weapon manager in what order to fire the missiles? For example just give me a text box where i can type a number and when i switch the weapon manager onto that missile type it would fire them in the numeric order i have assigned. Thanks -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
Spectre111 replied to BahamutoD's topic in KSP1 Mod Development
Hey BahamutoD, first off great mod having a great time playing around with it. But i am trying to set up a target with the 'ICU light' (from BDynamics) on it so that it would point the light at my plane for the rest of the turrets, but the 'ICU light' isn't a module the 'Weapon Manager' can use. Could you make it so (or tell me how to do it myself) pretty please Thanks for the mods -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
Spectre111 replied to BahamutoD's topic in KSP1 Mod Development
The cluster bombs are so cool, sounds like firecrackers -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
Spectre111 replied to BahamutoD's topic in KSP1 Mod Development
Maybe it is because you have different weapons. The WM might be getting confused. -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
Spectre111 replied to BahamutoD's topic in KSP1 Mod Development
This is such a great idea, I second this very much. -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
Spectre111 replied to BahamutoD's topic in KSP1 Mod Development
IMHO I don't see a problem with the 'new' weapons manager, it works just like the 'old' one and that is just fine by me. And I must say the tweak ability with the guard mode is just right, I have all the options I need, no more no less. So it is just perfect Keep up the good work. -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
Spectre111 replied to BahamutoD's topic in KSP1 Mod Development
@BahamutoD I have been trying to replicate the plane that you used in your latest videos and... well failed... would you be so kind and upload the craft file? Pretty please? By the way, love what you are doing with this mod it is everything I has always wanted in ksp -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
Spectre111 replied to BahamutoD's topic in KSP1 Mod Development
Yeah I figured it out. Turns out I was installing the mod in a old KSP folder I had lying around Thank you for the help guys, it is great with a community that responds so quickly! -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
Spectre111 replied to BahamutoD's topic in KSP1 Mod Development
I'll try that. -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
Spectre111 replied to BahamutoD's topic in KSP1 Mod Development
http://imgur.com/IYc3Qon Here is a pic of my 'Gamedata' folder and as you can see I have tried everything I can come up with. My version is 0.24.2 and I'm using steam. Got any ideas? -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
Spectre111 replied to BahamutoD's topic in KSP1 Mod Development
Hey guys would you mind answering two questions for me? 1. What is your KSP version? 2. Are your KSP the retail or steam variant? I'm trying to get this mod to work and have to see if my game is the problem. -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
Spectre111 replied to BahamutoD's topic in KSP1 Mod Development
Thanks for the quick reply Hodo. But it still won't work. I'm starting to think my version of KSP is wrong for this mod, I'm running version 0.24.2.559 and it is the steam variant. Got any ideas? -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
Spectre111 replied to BahamutoD's topic in KSP1 Mod Development
Would someone please give me a quick installations guide? It seams that no matter what I try it just won't work. -
It seems that no matter what I try I can not make this mod work, so can someone who has this mod installed and working please upload their part.cfg file? Pretty please!
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I seem to have a problem with the railgun ammo, when i fire the ammo at a target it doesn't collide with any part of the target except the command module. I am using version 0.31 of this mod with version 0.21 of KSP. If there is anymore information that might be helpful in solving this problem i shall do my best to provide it.